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  1. #1
    Player
    Axidrain's Avatar
    Join Date
    Nov 2013
    Posts
    436
    Character
    Axidrain Fy
    World
    Tonberry
    Main Class
    Archer Lv 50
    Quote Originally Posted by Hanemakikaze View Post
    Lol people that tell me they've watched a video but never done the encounter is the same telling me they don't know a damn thing. From my experience, videos are worthless as those same people get hit by the mechanics they supposedly "prepared" for many times until they actually get experience in and get used to the timing/patterns. Video does nothing more than give a player a little confidence, experience is what you actually need. Simply telling someone what to look out for, or who to follow when needed is about the equivalent as watching a video but not "spoiling" the fun of a new encounter, and some people don't actually want to so I'll never understand these "did you even watch the video" people, because it's damn silly.
    you'll understand when u start doing the highest end game instances. explanation alone isnt enough. some of the mechanics are pretty complex
    (0)

  2. #2
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Axidrain View Post
    you'll understand when u start doing the highest end game instances. explanation alone isnt enough. some of the mechanics are pretty complex

    The only complex mechanics I've seen is on Twintania, and hopefully we won't be getting anymore of that WoW-style dancing.

    Besides that it's crazy obvious things that you'll understand once you do one time. Even if you don't, all it takes is one phrase from someone.

    People often confuse "know" with "experience". Like the Rot... everyone knows it. But can you do it for 5 minutes while interrupting and avoiding lasers? If you don't the party is dead. And this is what should be killed from boss designs, wiping the whole group for one person's failure of keeing track of multiple things at once is too much.
    (0)