Man what are you on about lol, giving me a head storm that im just going to go point to point.
Your first point is practically saying when ur not using ur skills or gaining tp ur lowering ur DPS, but the current system relies on u always hitting attack which can be slow simetimes when u gotta scroll across 30 slots, and ofc again it relies on your timing which still has a delay due to the stamina, the new system does this all automatically to the exact millisecond even if your picking your nose or jacking off your DPS aint gunna change but be better than before.
And then you go on about dodging, if you're locked on you can just press left or right and you dodge, you'd always face the target due to lock on and always be in range, also if you dont do lockon like me, then run through the mob, its always better evasive than running the direction the mob is facing... Also you wont lose TP this way.
You dont know how far AA range is, if its like XI it's pretty damn good, infact it'd be same range as you can do now on XIV with your manual attack, granted only mages would really get affected but im fine with that, i'd rather be doing other stuff when its fixed.
There is absolute no advantages to stamina at all, its just another restriction.
Because you need
- The right MP/TP
- The cooldown to be 0
- The stamina amount
Now they removing the Stamina
wow now... now you only have 2 restrictions, aint that a joy...
Sorry for the insulting sarcasm but it needs to be said.
People think this illusion of being able to do lots of skills at once, you cant, you still have to wait for a cooldown, and saying that will be higher is just arguing over make belief crap. We have a video right there infront of us, and cooldowns look fine, nothings changed, all fine and dandy.
The way I see it, is before I had 3 different skills I want to do, all cost 1000 TP but because they each use 50% stamina I couldn't chain them i'd have to do 2 then just wait it out. But the new system lets me do them because it removes the stamina restriction.
Then whilst I was deciding which skills to use and planning my strategy the system was helping me out by attacking and gaining me the TP so I can focus on the important things. It would gain TP and be a faster DPS than me because I play controller and I'd hit Light stab and then I might wanna do slow which is on pad 2 so i gotta switch then maybe Poison so I switch to Pad 3 and then back up to light stab and im hitting buttons all over place and its like navigating a flipping TV box set.
I want to play a game, not a UI. Theres no reason for me to keep spamming 1 1 1 1 over and over, its no different if it does it for me. Do you walk everywhere or drive? Do you light some matches in the garden and prop up pig on wood and cook your own bacon or use a gril from the bacon the farmer made and you bought at the market.
Everything you can possible degrade on the new battle system you can already degrade in the current system, with the additional downgrade of it has a Stamina restriction currently.
Read my post above because if you're losing TP and running so far the mob loses battle, then yes you're running like a headless chicken and should stop playing this game because you suck so bad at it, you can easily dodge with facing the mob every second. And so what? You're now upset that a bar is not being filled up so you can do more stuff because the bar restricts you where as now the new system has no bar and you dont need to wait for it you can just go right ahead and do your skills
LIKE SHOWN IN THE VIDEO BY THE PUGILIST ZOMG
Sadly I know either one of you is going to come back with some crazy gesture that it offers depth for some lame excuse like "its an addition!", if your gf's addition was hiv would you do it? but sadly I has to sleep, so this thread can die like every other thread does. Except awesome ones like 1-to-50
