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  1. #41
    Player
    Seraphita's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    116
    Character
    Seraphita Raziel
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by _C-a-e-r-i-t-h_ View Post
    Agreed. S-E has always been known not just for gameplay but for their graphical prowess. Even in the SNES days, FF6 looked pretty damn good. It's really only in the last ten years that they've fallen from grace.



    I think you're on to something. A lot of other companies also do it faster. S-E lately has been plagued by schedule slip and development bloat.

    Let's look for a second at the biggest disappointment of this generation: Duke Nukem Forever. 15 years of development and generally accepted as a terrible, terrible game.

    FFXIII was in development for 5 years. I'm not going to express an opinion on it but let's just say that it's not exactly popular.

    FFXIV was also in development for 5 years, but it doesn't look like a game with 5 years worth of development in it. There are theories about why this is. The bottom line though is that S-E doesn't know how time management works.

    That's not exactly fatal for a game developer. I mean, Valve put the Valve in "Valve Time" for good reason, but then again they're a privately-owned company with a money-making machine: they can afford to waste time.

    Runic put everyone to shame a few years ago when they pulled an all-nighter and made Torchlight. Seriously, tiny company + red bull + a few months = money. They only made that game so they could get some cash in their pockets to fund the game they really want to make.

    S-E is huge. I read somewhere that they have like 300 people working on FFXIV. So what the hell are they doing? S-E is simply horribly mismanaged.

    It's not that S-E has made a conscious choice to make their games look good but play like hell. Their games don't look that good (exhibit A: clipping through your hat). It's not that they want FFXIV to suck. It's that they can't help it under current leadership.
    I agree wholeheartedly with you, their time management skills have slipped out the window, slammed onto the sidewalk and rolled into the sewer. 5 years to put out console games is REDICULOUS! especially after announcing release dates and pushing them back like 10 times.
    (0)

  2. #42
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Seraphita View Post
    please explain to me where is this game there is anything that remotely resembles voice chat, engaging and fast paced action, and non-linear gameplay? Sure those things exist in other games they released, maybe 1 of them in each game. But none exist in this particular game.
    That's... my point? FFXIV's gameplay is a step back from what MMOs have achieved this last decade. It's even a step back from FFXI.
    (2)

  3. #43
    Player
    Seraphita's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    116
    Character
    Seraphita Raziel
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Wolfie View Post
    That's... my point? FFXIV's gameplay is a step back from what MMOs have achieved this last decade. It's even a step back from FFXI.
    A step back? surely you are underexaggerating =P
    (0)

  4. #44
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Seraphita View Post
    surely you are underexaggerating =P
    Well, yeah, he's being nice about it, I think. But don't call him Shirley.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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