Exactly, this is the kind of stuff I'm talking about. Ebb and Flow. Right now it's just.....there. The only time it matters in gameplay is in a negative way. The problem starts with them not putting enough ways to GAIN TP. Therefore, they couldn't have you lose TP very often because you would never get to play. So pretty much we're stuck with a ticking time-bomb that pops his head up during overly long fights so it can say "NO SKILLS FOR YOU." The only way to combat that is to spend TP at a slow rate at the beginning of the fight. So imagine turn 5 and your tank isn't generating aggro, when you question them they say "I'm reserving my TP!" how would you feel?