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  1. #31
    Player
    Covenant's Avatar
    Join Date
    Jan 2014
    Posts
    173
    Character
    Seraphyn Carbuncle
    World
    Excalibur
    Main Class
    Gladiator Lv 90
    Not to revive a dead thread, but I can see repair being "useful" if function was change to something like "Sanction" from FFXI and FFXIV company gear. You'd have 3 basic ranges of "gear conditions" the same, 0-100%, 101-200% and a new 201-300%. The lowest range your gear would received a "sanction" debuff or -5% to all stats, The second would be "normal" no added bonus, the third tier would be player only repairs (self of other) that uses 1 basic repair dark material, but would be based on craft levels every 10 level. The various tier would require higher skill and higher amounts of the base repair dark material.
    Third teir repairs would grant added bonus of 3% experience bonus and maybe 1-3% status buff while in effect.
    (0)

  2. #32
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,485
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 90
    While it sounds like a good idea, repair is simply a gil-sink and nothing else. If repair was gone, they'd probably just up all teleport fees to place the gil sink somewhere else.
    (0)

  3. #33
    Player
    Bsrking5's Avatar
    Join Date
    Mar 2018
    Posts
    1,018
    Character
    Alpha Lupi
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Covenant View Post
    snip
    Thanks for necroing a 9 year old thread. And never going to happen.
    (0)

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