Thx all, really insightfull

Thx all, really insightfull
NoRyoKu
I only cureII spam in turn4 with two dreads on a tank and WP speed runs...and even then I don't absolutely have to. Some times I use a bit of extra CureII toward the end of Cad in t1 as well.
Otherwise it's a blanket of CureI with occasional cureII on proc or damage spike. Or after casting regen and you've maybe fallen a bit behind.
CureIII is great for stacked people in Titan Ex in stomps the instant top-off is well worth it.

It's your gear up to date? Cure 1 should be what you rely on 95% of the time and if it isn't enough to keep your party up it's because you are either over healing and causing aggro issues, thus having to throw extra heals on the party further compounding the issue, or your gear is not up to the demands of content. Make sure you spec all points in to mind as well.

In short, and of course as many said before, you should be "spamming" C1 and use C2 on proc.
The only time you should use C2 without proc is when you can await a big hit or when the tank pulls 42172487192471942 mobs or when you think some other peril awaits (-> a big hit = mountain buster @ titan - just as an example).
C3 is a AE-heal with high potency, it shouldnt be used on a single person. It's most useful in situations, where the group cowers together or where you can position yourself in order to heal multiple targets.
In short: only using C2 is most of the times mana inefficient and not advisable. Exceptions exist of course.



I pop DS Regen to begin the battle (boss battle) then pop some cure 1's to keep topped off. Big hit just happened? Cure II then pop regen again (if off) and cure 1 over again. So it's just about being able to repair big hits quickly really. spot heals to the party should only need a cure1 if med2/other healer aoe is being used througout fight....unless some1 takes big dmg that almost kills em. Then u just cure2 and do what you do![]()



I am still fairly new to healer as it is my 3rd 50 Battle class (BARD, DRAGOON were first two) and I have found that with protect and stone skin on the tank is good for a bit...when I see him take some damage I get Regen on him right away and then montior and hit him with cure I only until he gets lower which he usually he does not. Like the other poster said Cure II is a higher single target heal than Cure III which is a good group heal but the group has to be somewhat tight to use it effectively. If there are tough situation you can always Divine Seal, Prescence of mind and hit some Cure I also to heal more and faster.
Medica I for AOE Heals when needed and Medica II if AOE is more massive like in Titan HM or if group is really coordinated you can Cure III. Divine seal is amazing so use it wisely when it is up...don't waste it.
Hope this helps you out some. There are lots of nuances to White Mage Healing...not to sure about Scholar so you have to develope your skills as you god and learn from others for tips and tricks and try them out for yourself and see if they work for you.
Last edited by Mikedizzy; 01-18-2014 at 02:27 PM.
Cure 1 is the most important skill you have, and should be the one you use the most in endgame.
Cure 2 is for things like Mountain Buster, or freecure.
Regen is good when the dd is missing about 20%ish hp and shouldnt be taking more damage anytime soon. It should almost always be on tanks during a fight.
Its really hard to find a place where Cure 3 is usable because the aoe on it is super small. Using it on a tank usually won't hit the dd behind the boss. Titan fights are the main ones, because everyone will all be in the same place.
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