A suggestion: Adding an NPC to all three major cities and to ones added later. This could be used when the following situations occur:

A. Anima is low, and you don't want to waste anymore.
B. [When] Chocobos are available, but you need to go a great distances in a very short amount of time.
C. Airships/boats are in the same position as chocobos.

I am sorry to those I may offend with this next comment, Bring the Outpost warp style to FFXIV from FFXI. You pay gil to teleport to a Node/Camp. The price of the warp would depend on the place you want to go. You can only warp to these areas if you have reached them before.

Example:
1000 gil to a random spot of the 3 major zones (cheapo)
5000 gil to warp to the major cities.
10000 gil to any camp.
15000 gil to any node.

Pros: Instant trasnportation to a zone you need to be at. Forces the player to explore to be able to warp there. Gets rid of some of the gil inflation. Save anima.

Cons: May abolish the anima system. After all areas explored, may make the use of chocobos/airships useless until new areas are unlocked. Lots of people are gonna hate this idea.


Do you like/dislike? Suggestions on how to improve it if I missed something?