Why perfect dodgers? Whm does not spot heal better then sch , in fact whm is worse at heal sniping then sch is. Since sch can heal others with fairy while casting and can lustrate.
Due to how the game is designed. When aoe damage happens. You generally get a break before next damage happens. The aoe damage is also predictable.
Honestly I wouldn't even care if they let shields stack. I would just play double sch and then every fight would become a joke , By premigitating the predictable aoe with 1k hp succor shields stacked and negating single target with 1600-5k hp shields.
If SE has any clue when it comes to balancing. They would not buff SCH shields by letting them stack.
If they are going to buff sch aoe healing(which should come with a whm buff) then they should add an aoe heal effect to sacred soil. Making sch choose between lustrate and aoe healing.
Last edited by sharazisspecial; 01-21-2014 at 09:38 AM.
so whm can cast two medica and receive full benefit, while 2 succor casts receive only one? thats fair? good thing you aint presidentWhy perfect dodgers? Whm does not spot heal better then sch , in fact whm is worse at heal sniping then sch is. Since sch can heal others with fairy while casting and can lustrate.
Due to how the game is designed. When aoe damage happens. You generally get a break before next damage happens. The aoe damage is also predictable.
Honestly I wouldn't even care if they let shields stack. Then I would just play double sch and then we'd just make every fight a joke lol by premigitating the predictable aoe and single target damage.
When two whm are using medica they are not ignoring the mechanic. People have to position, the whm have to be in range of everyone. The whm have to react.
If two sch put up crazy shields they will trivialize mechanics. Either by making them non lethal or negating the debuff effects. Preemptive healing will leave the sch free to do other stuff.
Preemptive healing is alot stronger then reactive healing as should by any mmo. It makes fights easier , especially new ones.
If SE start buffing premigitation . Then most of deaths would then become due to thing like landslide. No more dying due to lack of heals since the shield would be a safety net. SE nerfed virus due to it making tank healing much easier. So i don't think their goal is to add mechanics that make fights easier to heal.
Stoneskin doesn't stack either btw. Its an adloquium without the heal.
It is common for games to not let same job shields stack. E.g wow doesn't let two priest use power word shield on the same target. But i think they let paladin shield and priest shield stack.
A consequence of letting shields stack is people surviving things they shouldn't like. Twintania 3 people per fireball, with 2 of them being fairies. Double succor may let people survive weights of the land that should of killed them. Whm stronger healing is useless if a mechanic does more damage then the targets hp.
Though not required except for maybe the casuals. If you want to campaign for sch aoe healing it should be more reactive healing. Like succor 200 potency heal and 150 shield or like i said earlier . Put an aoe effect on sacred soil. Either when activated or when standing in its circle. Whm has sacred prism in pvp that is a stronger sacred soil but with a hot effect for those standing inside.
Last edited by sharazisspecial; 01-21-2014 at 10:14 AM.
Im fine if they dont stack 100%, hence why the op said diminishing returns. also the fact groups arent accepting double sch is self explanatory that it is inferior to double whms. All im saying is in order to balance the healing class role so that if no healer whm was available sch/sch could still be viable without extra difficulty.
Double whm is inferior to Double sch for tank damage heavy fights . Like turn 1,4 and 5. Turn 5 no sch sounds like a complete nightmare actually.Im fine if they dont stack 100%, hence why the op said diminishing returns. also the fact groups arent accepting double sch is self explanatory that it is inferior to double whms. All im saying is in order to balance the healing class role so that if no healer whm was available sch/sch could still be viable without extra difficulty.
Anyway SE hate job stacking blm,brd and paladin. So maybe they hate healer stacking too.
Whm can't stack stoneskin either, which is a shield effect. Sch can stack their hot like whm can.
Last edited by sharazisspecial; 01-21-2014 at 10:24 AM.
Balanced currently as SCH AoE sucks and that's pretty much the only thing WHM has on SCH. The moment the unavoidable AoE damage stops, WHMs are getting benched.I wonder why ppl keep complaining about WHM being better than SCH (or vice versa).
I think, the healing classes are quite well balanced and synergize each other well.
Yes, of course in some situations one class has the upper hand in others not, but I'd not want to miss a WHM buddy in coil, while I'm healing with my SCH.
That being said, the idea that there won't be unavoidable AoE damage is laughable. I could SE buffing SCH's AoE without realizing they're killing the only niche WHM has though.
Turn 5 with no SCH sounds like hell in a handbasket. Turn 5 without WHM is not only feasible, it's arguably better than SCH/WHM due to more lustrates after DS, the ability to alternate roused WDs and Sacred Soils for fireballs, having your fairy still throw out heals while moving on twisters (again, with lustrates) or stunned by dreads, and basically never having to use MP song unless folks are standing in divebombs or running into the edge of the arena twice a minute. That is literally the only fight I would require at least one of either class, and the requirement wouldn't be WHM, so yeah, I agree, they should balance the healing class role. Please inform me what buffs you wish to provide WHM so that if no healer SCH is available WHM/WHM could still be viable without extra difficulty.Im fine if they dont stack 100%, hence why the op said diminishing returns. also the fact groups arent accepting double sch is self explanatory that it is inferior to double whms. All im saying is in order to balance the healing class role so that if no healer whm was available sch/sch could still be viable without extra difficulty.
Seriously, this is an MMO. You have to communicate, and is saying "I'll WD the first fireball" that much more complex or difficult or annoying than saying "I'll MT," or "I'll be the LB guy," or "I'll take the raid you get tank," or any of the other things we see in chat in DF parties or premades or even static groups?
And finally: A) I've personally seen PFs and shouts which call for double SCH, so there exist groups which not only accept them but seek them out. Maybe not many, but they exist. B) even if they didn't accept double SCH, that doesn't mean they'd accept double WHM. I've never seen a group hunt out double WHM, though in fairness that might just mean I've never seen them, not that they don't exist. These two are nitpicky logic points, but come on. I did my arcanist quests, and logic is supposed to be what you DO. =P
			
			
				I need to make this clear, SCHs cannot have an AOE heal better than WHMs.
Im a sch and even I disagree with that, we dps better we buff better we spot heal better, there is no way we can have another thing to add to the list, especially considering WHMs are the original healers lol. Give SS a Hot effect, but reduce aggro on medica 2 ! Provide some sort of mana regen skill or a skill which allows casting while moving whms need abheavy buff if schs get anything else.

			
			
				I agree with you, SCH dont need a better AE heal; especially not a better one than WHMs have.I need to make this clear, SCHs cannot have an AOE heal better than WHMs.
Im a sch and even I disagree with that, we dps better we buff better we spot heal better, there is no way we can have another thing to add to the list, especially considering WHMs are the original healers lol. Give SS a Hot effect, but reduce aggro on medica 2 ! Provide some sort of mana regen skill or a skill which allows casting while moving whms need abheavy buff if schs get anything else.
To be honest I still hope, that SCH receives some nurfs concerning aggro and mana management. I also have a WHM, and healing as a WHM is way more fun, considering that you need to watch your MP & Aggro.
| 
            
               | 
          ![]()  | 
          ![]()  | 
          ![]()  | 
        
| 
            
               | 
          
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
			
			
  Reply With Quote


			
			

