If you speak to someone in /say, just have him in target and use <t> here and there. Then his name show up in the text.Chat bubbles are necessary. Without them it's harder to notice someone talking to you on /say, roleplaying get's REALLY boring and a lot of immersion is taken away. No one uses /say because of that, causing the game to look dead.
I know there will be naysayers, so why not add the option to deactivate it if you don't like it?
Last edited by Felis; 01-29-2014 at 01:35 AM.
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