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  1. #1
    Player
    Fensfield's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    Urgh if only -.-

    As others have said, memory limitations was the deployed excuse. Which is.. bizarre, to my mind, given the PC and PS3 clients are distinct from one another.

    Now if they'd said they don't want to provide that option for one group and not the other..

    Honestly I don't see how that'd .. bah I don't know. Still the lack of 'chat bubbles' for at least /say is a miserable flaw in the game, for me. Makes the world seem so much less alive and I'd give up a lot to see it implemented, for my part.
    (8)
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Fensfield View Post
    Urgh if only -.-

    As others have said, memory limitations was the deployed excuse. Which is.. bizarre, to my mind, given the PC and PS3 clients are distinct from one another.

    Now if they'd said they don't want to provide that option for one group and not the other..

    Honestly I don't see how that'd .. bah I don't know. Still the lack of 'chat bubbles' for at least /say is a miserable flaw in the game, for me. Makes the world seem so much less alive and I'd give up a lot to see it implemented, for my part.
    Well they do want to avoid implementing entire features in one client but not another, especially when it isn't a client-side only thing like chat isn't. focus target was initially absent for the ps3 version but they were planning to add it as soona s they made further optimizations.
    (0)