nope totally wrong
this game was on the PS2
http://www.gamestop.com/ps2/games/ph...universe/38519
and the onlineplay not only had text bubble ,but action emote pop ups. text bubbles is totally doable.
nope totally wrong
this game was on the PS2
http://www.gamestop.com/ps2/games/ph...universe/38519
and the onlineplay not only had text bubble ,but action emote pop ups. text bubbles is totally doable.
I'm on the side against having visual speech bubbles. I don't care what reason was given about limitations. My concern is the screen clutter. Can you imagine being in Mor Dhona or in towns or FATES? Oh, I can turn it off you say? How about we just not have SE waste time even working on it and put your energy towards actual content for the game?
That's my 2 gil on the topic.
i wouldn't mind this, as long as it is limited to just /say.
or the rest of the chat log bubbles are toggle-able.
Please, I have been in Mor Dhona, where there's dozens and dozens of people at any time and yet people barely speak in /say, which is the only time when 'thousands' of chat bubbles could appear in my screen. /say and /party should have chat bubbles. And also add a toggle in the options so people can choose to not have them.
Unless Squee is using very stupid programming (wouldn't be surprised) or is target of an ancient vodoo curse that will make their eyeballs melt, I don't see why they couldn't implement it. Every MMO I have played had chat bubbles and they were never a reason for 'unnecessary strain in the long or short run'.
And as we know PS3 games use exactly the same ammount of memory/graphic resources as PS2 games, whats why they have the same hardware specs and get the same results...oh wait no they dont.nope totally wrong
this game was on the PS2
http://www.gamestop.com/ps2/games/ph...universe/38519
and the onlineplay not only had text bubble ,but action emote pop ups. text bubbles is totally doable.
Not gonna get into a long argument about tech or about Phantasy Star as I havent played the PS2 game, but I'm pretty sure FFXIVs engine (and other elements) use more resources then what Phantasy Star did, I mean havent you noticed how the PS3 lags/frame rate drops when runnin past those Ents (tree monsters) even with a SSD drive in there. Can you imagine frame rate drop with hundreds of speech bubbles been generated?
Personally I can live with the chat box, and would rather new content (dungeons of all levels, new quests, new skills, new arms/armour) be created.
I really have come to prefer chat bubbles, as a role-player it just makes it easier to keep track of what's going on. I really wish SE could implement them to the PC client, since it's apparent that the PS3 client can't handle it.
Your server's Mor Dhona must be differently populated than the my server, or at least less chatty. There are shouts, says, yells constantly on Exac. I personally don't want my screen being filled with chat bubbles period. I don't want the scenery to be blocked out, the sky, characters, people's names, NPC's, building, plainly anything being blocked out by speech bubbles.Speech bubbles in parties makes no sense, how often is your full party all in the same spot outside of instanced content? In instanced content how often are all your party members in line of sight? And are you really going to read that chat bubble as someone runs by? It just seems like a silly feature request that bring no added value in my opinion.
The small NPC chat bubble is fine because I'm talking to the NPC directly which is a direct action by my character. But folks just cluttering my screen because they will use it as a free visual advertising platform since it's so visible...is not my cup of tea, and breaks that immersion feel for me. If a feature implemented that is mostly going to be turned off...it shouldn't be implemented in the first place. I'd rather SE continue with other features in the game that don't feel intrusive.
/shrug
I have a hard time believing it's just "unnecessary strain" when every freaking MMO - even one almost ten years old - has this feature. This is not some innovative bit of technology here. If you don't want them, you can always toggle them off.
Again: If you don't want to see them, you can just turn them off.
Anyone who does any RP of any kind can tell you that chat bubbles are a borderline necessity. There's nothing more annoying than having to sit and watch your chat window like a hawk to make sure you don't miss anything.
To all of those warning about clutter...if you've actually played other games with them, then you know that clutter is a complete non-issue. And in that RO screenshot, those were stationary shops, NOT chat bubbles. Besides, if they were to implement this feature, it would definitely be something you could turn off.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.