nope totally wrong
this game was on the PS2
http://www.gamestop.com/ps2/games/ph...universe/38519
and the onlineplay not only had text bubble ,but action emote pop ups. text bubbles is totally doable.
And as we know PS3 games use exactly the same ammount of memory/graphic resources as PS2 games, whats why they have the same hardware specs and get the same results...oh wait no they dont.nope totally wrong
this game was on the PS2
http://www.gamestop.com/ps2/games/ph...universe/38519
and the onlineplay not only had text bubble ,but action emote pop ups. text bubbles is totally doable.
Not gonna get into a long argument about tech or about Phantasy Star as I havent played the PS2 game, but I'm pretty sure FFXIVs engine (and other elements) use more resources then what Phantasy Star did, I mean havent you noticed how the PS3 lags/frame rate drops when runnin past those Ents (tree monsters) even with a SSD drive in there. Can you imagine frame rate drop with hundreds of speech bubbles been generated?
Personally I can live with the chat box, and would rather new content (dungeons of all levels, new quests, new skills, new arms/armour) be created.
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