Quote Originally Posted by juniglee View Post
Technically you don't *need* to spam it. 2 Overpowers at the beginning of each pull is enough to make the mobs stick to you like glue.

The only thing I've found different between Warrior and Paladin is that I can't seem to chain groups as effectively with Warriors, than with Paladin. Due to higher TP consumption, and lack of a GCD stun.
If you find you're having trouble with TP doing trash pulls on your WAR, be sure you're utilizing Steel Cyclone in your moveset. It greatly alleviates TP consumption problems that WARs will run into if they rely too heavily on just Overpower for all their aggro needs.


I do my trash pulls with Tomahawk or Provoke > Infuriate (if Wrath < 5 stacks) > Flash to snap the group to me and pack them tight > Steel Cyclone > Overpower once or twice > start laying into them with Storm combos. Every second or third combo drop an Overpower if the DPS is really on the ball that day and is actually getting within the same postal code as me enmity-wise.
If it's a really big pull with lots of mobs that will take awhile to finish, Steel Cyclone again when you've got the Wrath and repeat as necessary. If not, by the end of the fight you've got the Wrath ready to go for your next Steel Cyclone on the following trash pack.

The stun thing, meh. Very few things happen that I would want to avoid with a stun that I can't just step away from. I generally use my stun as a lock down button should something actually be pulled away from me during a fight (unlikely). Gives me enough time with the mob standing there in a daze to get off a Butcher's Block (combo'd if possible), use Provoke if necessary or just generally give me a moment to sort things out and pick the right tool to get things back on track. It isn't needed often enough for it to be a concern that it isn't recharged in one GCD.