Quote Originally Posted by KyteStones View Post
one advantage WARs have that we dont is their ability to spam "Over Power" over and over and over again to really lock in that threat. While we get "Circle of Scorn" with is on a 25 second CD we don't get the luxury of mindlessly spamming one move until we feel comfortable we have threat. They way I see it, Pally were designed for MT-ing bosses and single targets. WARs were designed for multi-target purposes.
That's not how Overpower works. The TP cost is enormous, and WARs usually only have about 3 Flashes per encounter, which don't Blind. Additionally, the Halone combo is both enmity generator AND debuff in one; while the WAR's combos for enmity and debuffing are split into two different combos, making it more tricky to manage hate while debuffing enemies although they have less damage mitigation than a PLD. But if you want to over-simplify it, yes, PLDs are usually good MTs for hard-hitting bosses, WARs are great at holding down groups.

Also, Provoke is not a good idea to use on pulls if you have a party where dps or healers tend to peel aggro easily because they outgear you. You might wanna then keep it to peel it back off and onto you in a jiffy. Just saying.