DET: Affects the amount of damage dealt by both physical and magical attacks, as well as the amount of HP restored by healing spells. Auto-attack potency is also affected. <-- Tooltip for DET.
Thanks for clearing that up for me, I haven't the means to really test it out extensively myself (or rather, just not sure how to go about it) and was wondering if stacking DET on my PLD would help reduce damage taken.
This being said, I am wondering if Determination would have been the better stats for all DPS players.
It looks to me as Skill Speed and Crit Rate > Determination.
Skill Speed also speeds up your hit rate which boosts your damage rapidly alongside with Crit Rate for higher chance of critical hit as speed increases.
The only problem here being that both skill speed and spell speed are very lackluster stats currently. The amount needed to see any kind of noticeable difference is so high as to make it a moot stat, given that we can't even stack it that high currently you are much better off sticking to crit and det as priority stats for almost every class.This being said, I am wondering if Determination would have been the better stats for all DPS players.
It looks to me as Skill Speed and Crit Rate > Determination.
Skill Speed also speeds up your hit rate which boosts your damage rapidly alongside with Crit Rate for higher chance of critical hit as speed increases.
Crit is only as good as your main stat and DET allow, so in most cases DET > Crit. There comes a breakpoint when you have enough main stat + DET that point for point Crit gives more average damage than DET, but that is high enough it is not reasonable to meet in game currently.
Exceptions to this are if Crits are a significant mechanic in your job's play style. I.e. Bard's damage is highly dependent on Crit procs on their DoTs to reset Bloodletter recast, so crit is more important to them. Scholars Adloquium crits are amazingly powerful, the value earned from a Crit far outweighing any benefit DET could have added to their heals.
Other classes, like Summoner which has Crit procs it is not more useful because the proc is less effective than just stacking DET, so it is better to just stack DET.
Spell speed and skill speed don't provide enough of a return for any job, with the possible exception of Monk getting enough to reach a breakpoint for optimal rotations and Black Mage because their casts are so long.
Edit: Thought I'd add a bit of math (no I didn't figure out the formulas myself) to illustrate this better.
These are the currently accepted formulas for our best estimate of the damage calculation and crit rate. Note it is just an estimate based on best fit analysis of thousands of data points, and has held up to scrutiny. Also of note, since damage is random within a range this just shows the average damage not your best or worst possible. I took them from this source, which is a more in depth explanation of what follows and is itself not the original source.
Damage = (WD*.2714745 + INT*.1006032 + (DTR-202)*.0241327 + WD*INT*.0036167 + WD*(DTR-202)*.0010800 - 1) * (Potency/100)
Crit Rate = 0.0697 * CRT – 18.437
Use those results to calculate your effective average damage that accounts for average critical hits using this:
Average Damage = Damage + (Damage * .5) * (Crit Rate / 100)
By calculating your current average damage and comparing it with average damage for when you increase your DET or your Crit you can see which is more effective.
E.g. If I have a weapon with 60 weapon damage, 450 STR, 250 DET, and 350 Crit and I'm deciding between a piece with 8 DET or 11 Crit with all other stats the same then my numbers are as follows:
Current Average Damage - 1.6732 damage per point of potency.
+8 DET Average Damage - 1.6805 damage per point of potency
+11 Crit Average Damage - 1.6794 damage per point of potency
I.e. In this case, with this gear I would be better off with the 8 DET instead of the 11 Crit all things else being equal.
Last edited by Mhaeric; 01-20-2014 at 05:46 PM. Reason: typo
Well I do hope that SE can at least show us more tooltips on our stats and accurate percentage boost for every Skill Speed, Crit Rate and Det points we boosted.
Regarding to Skill Speed, I agree that you need a very high amount of stats for this to actually show its difference and uses. When I run above 450 skill speed, I can clearly see the damage I am dealing and the speed my TP gets drained real fast.
Regarding to Crit Rate, I agree that you also need this to be particularly high to actually give a reasonable critical hit frequency. Example when I run at 415 crit rate, the critical hit landing is just too few, compared to when I ran it above 470 and I see lots of my hits getting critical hits.
Regarding to Determination, since Crit Rate and Skill Speed just require so much boost just to show its effect, that narrows down to upgrading Determination gives a boost to your raw damage. However, I tested on a few level 49 mob just to see the difference of determination, I realized that there is still a fluctuation to the damage you deal in every hit but overall around 9 determination of stats can give you a difference in every hit.
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