Maybe allow us to craft inside our MH if released?
Maybe allow us to craft inside our MH if released?
Supported. I would also like the Mog Houses / Customizable player shops to be integrated into some type of Linkshell market district. Where linkshells could manage an entire street of vendors and houses for players to shop. Then the item search counter wouldn't go to waste and there would be a sense of community and customization.
Jinrya-Geki, that is why I made the blip about the extra crafting rooms (but max it to two crafting rooms to make people specialize in crafts; thus encouraging a world market instead of linkshell and/or self markets with no world market) Basically specializing in two crafts over the rest would be the idea, lol.
As much as I liked having my own personal Moogle in FFXI, the lore surrounding Moogles in FFXIV is different. In FFXIV, they're rare creatures to the point that they're occasionally abducted and sold on the black market. This is not a practice I think we adventurers should be taking part in.
Having our own houses et cetera would be great, but we should still allow the Moogles their freedom.
I agree Kafeen which is why I thought the idea about a moogle carrying mail wouldn't fit the lore and suggested something that is still "interactive" with the scenery but doesn't pull away from the lore of XIV's world.
HQ +3 to this post.
I think the biggest let down when I first loaded into the game was not having a moghouse. I loved being able to garden decorate my pad etc, gave a nice breather from whatever i was doing in game. I would take it one small step further...
If SE really wants to keep wards...combine the mog shop idea+ mog house+ ward tool, and wards is just a UI pane of each players house shop that prompts when an item is found etc. That would certainly add some color to wards and let people show off their pad(house decor, trophies,customized mogs etc).
My Synthesis Guide:http://www.technomicon.com/GameTech/GameTech-5-21-11.html
Synthesis Guide P2:http://www.technomicon.com/GameTech/GameTech-7-27-11.html
In keeping with the Lore... Add a really long winded (many parts) quest where you learn more about moogles, and eventually save one that befriends you. Thus adding a reason why a rare moogle would want to live/work with you.As much as I liked having my own personal Moogle in FFXI, the lore surrounding Moogles in FFXIV is different. In FFXIV, they're rare creatures to the point that they're occasionally abducted and sold on the black market. This is not a practice I think we adventurers should be taking part in.
Having our own houses et cetera would be great, but we should still allow the Moogles their freedom.
My Synthesis Guide:http://www.technomicon.com/GameTech/GameTech-5-21-11.html
Synthesis Guide P2:http://www.technomicon.com/GameTech/GameTech-7-27-11.html
I absolutely love this post and completely support the addition of MH and AH. I would love them to reinstate 11's system with some better additions that have been mentioned in this post.
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