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  1. #21
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Maybe allow us to craft inside our MH if released?
    (2)

  2. #22
    Player
    Tibian's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    379
    Character
    Tibian Rahm
    World
    Excalibur
    Main Class
    Leatherworker Lv 60
    Supported. I would also like the Mog Houses / Customizable player shops to be integrated into some type of Linkshell market district. Where linkshells could manage an entire street of vendors and houses for players to shop. Then the item search counter wouldn't go to waste and there would be a sense of community and customization.
    (0)

  3. #23
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    Jinrya-Geki, that is why I made the blip about the extra crafting rooms (but max it to two crafting rooms to make people specialize in crafts; thus encouraging a world market instead of linkshell and/or self markets with no world market) Basically specializing in two crafts over the rest would be the idea, lol.
    (0)

  4. #24
    Player
    MyKotoShi's Avatar
    Join Date
    Apr 2011
    Location
    Eorzea―Gridania(Wutai) Vana'diel―Bastok(Lakshmi)
    Posts
    399
    Character
    Kohana Iroha
    World
    Sargatanas
    Main Class
    Astrologian Lv 74
    Quote Originally Posted by Jinrya-Geki View Post
    Maybe allow us to craft inside our MH if released?
    That would be a given
    (0)

  5. #25
    Player
    Kafeen's Avatar
    Join Date
    Mar 2011
    Posts
    463
    Character
    Valega Kazenoko
    World
    Excalibur
    Main Class
    Fisher Lv 80
    As much as I liked having my own personal Moogle in FFXI, the lore surrounding Moogles in FFXIV is different. In FFXIV, they're rare creatures to the point that they're occasionally abducted and sold on the black market. This is not a practice I think we adventurers should be taking part in.

    Having our own houses et cetera would be great, but we should still allow the Moogles their freedom.
    (3)

  6. #26
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    I agree Kafeen which is why I thought the idea about a moogle carrying mail wouldn't fit the lore and suggested something that is still "interactive" with the scenery but doesn't pull away from the lore of XIV's world.
    (1)

  7. #27
    Player

    Join Date
    Mar 2011
    Posts
    123
    HQ +3 to this post.

    I think the biggest let down when I first loaded into the game was not having a moghouse. I loved being able to garden decorate my pad etc, gave a nice breather from whatever i was doing in game. I would take it one small step further...

    If SE really wants to keep wards...combine the mog shop idea+ mog house+ ward tool, and wards is just a UI pane of each players house shop that prompts when an item is found etc. That would certainly add some color to wards and let people show off their pad(house decor, trophies,customized mogs etc).
    (0)
    My Synthesis Guide:http://www.technomicon.com/GameTech/GameTech-5-21-11.html
    Synthesis Guide P2:http://www.technomicon.com/GameTech/GameTech-7-27-11.html

  8. #28
    Player

    Join Date
    Mar 2011
    Posts
    123
    Quote Originally Posted by Kafeen View Post
    As much as I liked having my own personal Moogle in FFXI, the lore surrounding Moogles in FFXIV is different. In FFXIV, they're rare creatures to the point that they're occasionally abducted and sold on the black market. This is not a practice I think we adventurers should be taking part in.

    Having our own houses et cetera would be great, but we should still allow the Moogles their freedom.
    In keeping with the Lore... Add a really long winded (many parts) quest where you learn more about moogles, and eventually save one that befriends you. Thus adding a reason why a rare moogle would want to live/work with you.
    (2)
    My Synthesis Guide:http://www.technomicon.com/GameTech/GameTech-5-21-11.html
    Synthesis Guide P2:http://www.technomicon.com/GameTech/GameTech-7-27-11.html

  9. #29
    Player
    Draco's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    122
    Character
    Morgan Hirostar
    World
    Coeurl
    Main Class
    Black Mage Lv 55
    I absolutely love this post and completely support the addition of MH and AH. I would love them to reinstate 11's system with some better additions that have been mentioned in this post.
    (2)

  10. #30
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    108
    Quote Originally Posted by Acerimmer View Post
    Then smoke them I assume?
    LOL!!!! too funny!
    (0)

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