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  1. #1
    Player
    Hanzatsu's Avatar
    Join Date
    Dec 2013
    Location
    Ohio
    Posts
    10
    Character
    Tenko Kasha
    World
    Balmung
    Main Class
    Marauder Lv 50

    [Video] Turn 4 Coil (Balmung Server) 3 Physical Dps 1 Caster

    https://www.youtube.com/watch?v=hPyMDixmGpU

    Pretty tough fight with just 3 physical Dps
    (2)

  2. #2
    Player
    tOnni3's Avatar
    Join Date
    Oct 2013
    Posts
    291
    Character
    Shinhye Heartstrings
    World
    Tonberry
    Main Class
    Archer Lv 50
    gratz.
    /char
    (0)

  3. #3
    Player
    NeonC's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Neon Sea
    World
    Excalibur
    Main Class
    Archer Lv 50
    We have the same make up, but a Black Mage instead of summoner and we do it completely different haha. Grats though!
    (0)

  4. #4
    Player
    Vladislav's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    537
    Character
    Vladislav Bahamut
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Good job
    (0)

  5. #5
    Player
    Vodomir's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Vodomir Daemaethor
    World
    Shiva
    Main Class
    Lancer Lv 50
    Gratz on the kill, but judging from the video you make things tougher than they need to be. We clear this turn weekly with almost an identical setup (we run 2 PLDs and a BLM in place of your SMN). At first I notice loads of unnecessary target switches and loads of running around and chasing targets at the cost of DPS. We usually focus targets, so if one target is the focus, we kill it all the way through instead of switching after half of the HP is down.

    Things that really confused me:

    - In p6 you don't feed bugs instantly to the last dread, but still DPS the dread half way through (though he is healed up completely after you feed the bugs in the end; all of the DPS you did on him was wasted); this also leaves your healers having to deal with taking dmg from the bugs. I recommend fedding the bugs right away or at least to not do any DPS on the dread before it is being fed
    - the rook is kited and your monk has to chase it across the place. Have one of your melees tank it. Pox can easily be avoided by running through the rook during the cast time
    - In p4 one of the rooks is tanked aside from the other rook and the rest of the bugs, and the rook even makes it into the next phase (which can be a dangerous thing, if your tank eats pox prior to the dread spawn); we always kill rooks first, but you could've just drawn the rook into the group just like the rest of the mobs, so it could've died due to AoE just before the dread spawns

    Our strategy is completely different btw.
    (3)
    Last edited by Vodomir; 01-17-2014 at 08:12 PM.

  6. #6
    Player
    Tremara's Avatar
    Join Date
    Mar 2011
    Posts
    190
    Character
    Tremara Ryne
    World
    Zodiark
    Main Class
    White Mage Lv 90
    I think it's easier with just physical dmg - my static in T4 is 1x PLD, 1x WAR, 1x WHM, 1x SCH, 2x BRD, 1x MNK, 1x DRG and had never problems at all. I don't understand why people still believe caster are mandatory for this fight.

    Anyway gratz for your achievement.
    (0)