Quote Originally Posted by Sepix View Post
The problem with most players is that they dont remember how bad it really was back then so they think nothing has been changed. Let me do a little Time Travel for you to maybe shaken up your memories.

1. Super Lagy Menus that take ages to open
2. Market Wards without any system that made it impossible to find ANYTHING
3. Weapon breaks after 30 minutes of gameplay
4. Random EXP on monsters that made you want to kill yourself
5. Crashes at every second guildleve that made you loose it
6. Crafting Leves that required you to run to camps miles away as level 10
7. You could only sell to NPCs that are far away from the main area if you had less than 1 hour time available
8. Party invites at prime times took up to 5 minutes to arrive because of the lag
9. Aggressive Monsters everywhere in the way so you cant even run to drybone without getting killed (Ants)
10. Partyplay in Guildleves was pointless because of EXP loss
11 You had to search your whole equip to find whats broken
12. And the worst of all: Efts from 20 - 50

Whoever says they did nothing in their time should try to actually think how it was back then. The game is actually playable by now. There is still alot left to do of course but if they keep it up it will be a good game sooner or later.
How much of that was fixed before Yoshida and how much was fixed after?

Answer: All of it was fixed before January 2011.

Now list everything that has been done since January 2011.