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  1. #1
    Player
    snuggans's Avatar
    Join Date
    Aug 2013
    Posts
    31
    Character
    Snuggans Wafflebottom
    World
    Adamantoise
    Main Class
    White Mage Lv 100

    let's talk about ambient audio

    i like to have Ambient Sounds higher than the other types of sounds because it adds to the immersion, it makes the game feel a little bit more alive, but on default levels it gets drowned out by everything else. i also think that crowd noise is too loud and jarring, here are some tweaks SE could make in order to improve upon what they already have:
    • the default audio mastering should give more importance to ambient sounds
    • separate the crowd noise that occurs when you're near a crowd of players, from the environmental audio, and allow us to change volume for each
    • reduce the intensity of crowd noise, increase the volume of environmental/wildlife noises
    • reduce the volume of alarms that occur in places like Castrum Meridianum
    • increase the variety of the crowd noise so it's not the same 3 or 4 voices on a loop
    • increase the variety of environmental & wildlife noise

    what are some things about the game audio that you'd like to change?
    (1)
    Last edited by snuggans; 08-09-2019 at 01:42 PM.