Not sure if anyone has had this idea and posted it, but been thinking that it would be really interesting to have a hybrid of melee/ranged damage for an Assassin class, assuming one ever came out.

Sort of in the way that tanks and whms can switch stances, they could make it so that you could switch between a ranged and melee weapon with the class ability.

Another idea, is that if not a hybrid class, maybe giving this class the option to start out as one or the other, then branching into a ranged job or melee.

Just throwing this out there to see what people think.