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  1. #1
    Player Rochetm's Avatar
    Join Date
    Sep 2013
    Posts
    553
    Character
    Kicking Wolf
    World
    Lamia
    Main Class
    Pugilist Lv 70

    Please tell us exactly how accuracy works...

    With the way combat logs work it is nearly impossible for us to figure this out on our own.

    If I go full allagan on my monk my accuracy would fall very low. Why? Are we confused and we don't actually need very much accuracy for coil? Did you design some coil gear sets to not even work in the instance where you got them?

    Is there a reason why primals appear to require almost no accuracy? Do you want us to waste large amounts of stats on our gear on accuracy that is nearly useless outside of coil?

    Why is it that smn/blm appear to need less accuracy than the other dps and tanks? Does accuracy work for physical damage similar to the way it has in other games where special attacks and auto attacks use different accuracy numbers?

    Is it really possible to reach 100% hit rate or is there some percent chance we can never go over?

    What effect does difference in monster level vs player level have on accuracy? How does this fit in with bosses in CT/HM/EX/Coil?

    Is there a reason Bards where given a debuff to reduce evasion which appears to be nearly useless?

    In all my time playing MMOs I have never run into someone who didn't want to improve their gear... even if it was just a tiny increase. Currently the unknown that is accuracy is restricting the min/max game that so many of us actually like doing. Please for the love of whatever primal you worship tell us how this works.
    (14)

  2. #2
    Player
    synaesthetic's Avatar
    Join Date
    Sep 2013
    Posts
    196
    Character
    Aeriyn Ashley
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    That's why they don't tell you; so you spend more time trying to figure it out. And thus more time playing and paying. Squee has always been notoriously closemouthed about the nuts and bolts of game mechanics in FFXI. I don't expect them to be any different here.
    (0)

  3. #3
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Why tell something that is quite simple, actually?

    There is no accuracy cap in a sense. These so called accuracy caps are the values you need to never miss in coil. Enemies have Magic Evade and Physical Evade values and your hit rate is based on your accuracy compared to enemy's evade values. Primals just have little Evade, but they are also very big (of course a big enemy has less evade). Players also have evade values, but they are hidden and only increase by leveling up (PGL has Featherfoot to buff it up for a few seconds).

    I'm more concerned of how values like Parry and Crit rate are handled in future. You can't just make it so you eventually have 100% on both and any increase in future is pointless.
    (2)
    Last edited by Sove92; 01-16-2014 at 06:34 PM.

  4. #4
    Player
    Axidrain's Avatar
    Join Date
    Nov 2013
    Posts
    436
    Character
    Axidrain Fy
    World
    Tonberry
    Main Class
    Archer Lv 50
    i guess they should just remove all the numbered stats in the equipment description, and replace it with stronger/weaker lol
    (0)

  5. #5
    Player
    Awake's Avatar
    Join Date
    Aug 2013
    Posts
    109
    Character
    Awake Dusklight
    World
    Odin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Axidrain View Post
    i guess they should just remove all the numbered stats in the equipment description, and replace it with stronger/weaker lol
    And that will help you understand the mechanics behind it? -.-
    (0)

  6. #6
    Player
    Stormblossom's Avatar
    Join Date
    Nov 2013
    Posts
    42
    Character
    Stormblossom Iceclaw
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    The whole point of making all of our stat values raw numbers and not percentages etc. Is to provide for diminishing returns curves and value re-adjustments with level increases etc. Nobody likes watching their current gear get weaker, but everyone likes bigger numbers, so obfuscating what's happening behind a (meaningless) raw number lets them please people when level caps go up or lateral expansion content is added rather than pissing them off, even though they're really doing the same thing (Reducing the actual value of your existing gear through making better gear available even if the improvements are miniscule in lateral content or possibly relative reductions in effectiveness in the case of a level cap raise)
    (3)

  7. #7
    Player
    shauniquian's Avatar
    Join Date
    Sep 2013
    Posts
    21
    Character
    Shian Mcpayass
    World
    Cerberus
    Main Class
    Warrior Lv 70
    i think it's pretty straight forward... the only thing you really need accuracy for is the coils and even so with the right amount of myth/allagan armor you can hit that and even if you haven't hit it you're just close it's quiet a high success rate... i wouldn't worry too much but yeah the evasion move is pointless for bed unless you're fighting mobs alone lol...
    (0)

  8. #8
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    For me, FFXIV graphics is a big incentive in playing the game. Which means it saddens me that we are sometimes forced to wear something just for its accuracy.

    I would really love to see that the accuracy requirements be adjusted so that the visible pieces can always be chosen regardless of its accuracy value. This can be done by ensuring that there are sets of belts and accessories of comparable item level that will cap your accuracy for each set (AF+1 and Allagan).

    Those who want to min-max on other secondary stats will have to choose pieces based on those, but those who value the looks can still get that consistent look without gimping our accuracy.

    Of course, my wishes would be fulfilled if we have that vanity system already...>"<
    (0)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  9. #9
    Player
    Crizz13's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Crizz Sativa
    World
    Goblin
    Main Class
    Lancer Lv 17
    I dont think anybody really read what this guy said lol....just came up with there own description of what accuracy is and how it works >.>

    you guys answered a few questions that he answered but the main one every1 failed on haha

    pretty sure all of you said only place you need accuracy is in the coil right?

    and he said he has alot less with his monk gear....now i havent actually checked the stats on coil MNK gear compared to myth gear
    or anything else but still.....you never answered that first MAIN question lol
    (0)

  10. #10
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Nobody but a dev can tell him WHY accuracy on gear is configured as they are now.
    (1)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

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