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  1. #41
    Player
    Bankai305's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Xylva Lynx
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by faldette View Post
    Please, tell us how queue fishers not using DF will slow down those trying to start new parties? Because right now, they only effect they have on them is already slowing them down. How does wanting queues for starting new parties justify the tool being used for fishing? A 30 minute penalty for fishing hurts new parties how? The fisher isn't going to stay in the party anyways, so how does removing them from the queue hurt the new party? Please, tell us.
    The reason why you stay queued for 30 minutes with people dropping is because NO ONE is queuing for NEW content. EVERYONE is queuing for In-Progress, and they ditch when they get put in a new one. So, if you removed the fishers, trust me you will STILL sit for 30 minutes queued, but with the difference than now instead of getting a pop/withdraw, you won't get a single pop and your queue will take forever.

    If people were queuing for NEW instances, you would NOT be waiting 30 minutes, would you now?
    (2)
    Last edited by Bankai305; 01-17-2014 at 02:10 AM.

  2. #42
    Player
    faldette's Avatar
    Join Date
    Nov 2013
    Posts
    26
    Character
    Faldette Glassein
    World
    Lamia
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by Bankai305 View Post
    character limit snip!
    You didn't answer a single one of my questions. Congratulations. Also, you kind of prove our points. If you accepted the party and ran it with us, we wouldn't be waiting as long. Also, if "EVERYONE" is queued for in-progress, how are those that are wanting new parties existing and not waiting longer than forever? Again, please tell us how people actually queuing for new parties instead of fishing for in-progress would slow down new parties.
    (4)

  3. #43
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Bankai305 View Post
    The reason why you stay queued for 30 minutes with people dropping is because NO ONE is queuing for NEW content. EVERYONE is queuing for In-Progress, and they ditch when they get put in a new one.
    I'm sure players will think twice before ditching since 30 mins is a steep penalty. If there's no other way to speed up farming and a full run is the only way to get things done, they would have to do the dungeon in it's entirety. Even if they don't, having no pops is better than all the false hopes that withdraws give and having to pay attention whenever commence pops up.

    No idea why queue fishers think they are doing the game a service when they are merely trying to cheat the system.

    Ive been so lonely, girl
    Ive been so sad and down
    Couldnt understand
    Why haters joked around
    I wanted to be free
    with other creatures like me
    And now I got my wish
    Cuz I know that Im a queue fish
    (queue fish, yo)
    (6)
    Last edited by Doo; 01-17-2014 at 02:23 AM.

  4. #44
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by BoomerOU View Post
    Removing the 'in progress' display is by far the best suggested solution by people do far.
    Not that hard, Alt tab, 'net connections, disconnect, grab a beer, log back in. Not that I've ever done that...

    I've fished some, not repeatedly though, like if I'm just missing some odd tomes for a relic/myth piece I'll check it and if there are none in progress I'll withdraw (don't see the point in 'in-progressing' CT, all the times I've done it full alliances were missing), and maybe try again in a few minutes. If you removed the ability to see whether or not a dungeon is in-progress, you'd have a bit longer time to wait for reps. I know I won't even bother checking it if its like that, I would just wait till I have more time to do a full dungeon, and others would be the same I'd imagine.

    I just don't see how someone withdrawing, even if they were constantly spamming it, would affect you. Also I don't think removing the ability to view the in progress would change the amount of withdrawals in something like CT, that's alot of people to expect to be ready at one time, and I suspect most withdraws are done not by fishers but people just needing to withdraw.
    (3)
    Last edited by Amyas; 01-17-2014 at 02:43 AM.

  5. #45
    Player
    wildgalax's Avatar
    Join Date
    Oct 2013
    Posts
    154
    Character
    Wild Galax
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Zfz View Post
    .
    I envy your technical knowledge in this que system, however i still dont see how that boils down to you being pushed back to the end of the line. Even if you are put back into the role que after someone withdraws, how do we know you aernt first? well thats the thing i just don't see any proof of it. If we go with your theory then, how does it happen that you get the window popped up in sequence like 20 times like people have shown, there is 1 tank obviously, however there is bound to be more dps roles so how is it that the same tank is now pooled with you again when you should have been pushed to the back of the line, and him to fill up that spot whoever is first.

    "waits get longer and longer"

    Dps ques are already long, and its not because of fishers, its just the fact that a lot of people play dps roles. My point was even if you are pushed back to the end of the line, at any given time you will always have a certain amount of tanks/healers that will click 'commence', and someone from the dps pool has to go with them. So even if assume you are pushed to the back of the line, that means someone else who was second in line will get the pop up window, now if that goes through they get lucky if it doesnt to the back of the line. So someone will be getting fast ques, someone longer. However after 1000 tries you are bound to have some short ques, some long, and some medium, so my point is your long time average is going to be pretty much the same, whether people withdraw or not.

    At the end it all comes to se, they implemented this feature, i would assume they put in place where you dont lose your que. Forget fishers, cause thats not the only issue then, since a lot of people change their minds, afk, forget, etc. And im pretty sure there are way more people withdrawing for reasons outside of searching for an in progress run. There is way more to the picture then just fishers.

    Anyway i would really like to see what se thinks about this issue, cause to me its all pretty childish.
    (1)

  6. #46
    Quote Originally Posted by faldette View Post
    They're vultures, looking for parties that are suffering from harassing players, disconnects, someone quitting from the rest of the team being terrible (which makes the comment about finding a competent team via DF kind of laughable) or any other misfortune that befell them.
    if there was a way to queue for In Progress Only, i would do that. occasionally, i have 10-20 minute spare blocks of time which i can use to help out those types of groups but i don't actually have a full 30-90 minutes of time to run an entire dungeon.

    it's not what i am doing it's what i will be doing. if my Coil group is set to start at 8 and it's 7:30, i have time to run something quick. if my FC/LS wants to farm Garuda EX but a few of them are in CT and just started on Atomos, i also have time to run something quick.

    most of the time when this happens i just do my dailies but once those are done, there's not much to do in game besides afk and watch TV/youtube.
    (4)

  7. #47
    Player
    Seig345's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    995
    Character
    Seigyoku Cypher
    World
    Sargatanas
    Main Class
    White Mage Lv 66
    Quote Originally Posted by Amyas View Post
    Not that hard, Alt tab, 'net connections, disconnect, grab a beer, log back in. Not that I've ever done that... [...]
    ... Beer Queue... I don't drink, but that sounds like an absolutely awesome way to get drunk! Imagine if, stay with me here; you disconnect, grab a beer, log back in, and the Queue puts you in ANOTHER new party? Gotta down another beer! Best part is the odds are in favor of beer every single time!

    Honestly though, I don't get why the fishers are waiting until it pops before withdrawing. If something doesn't pop up as soon as you hit the button to sign up, odds aren't in your favor of hitting an in-progress before getting matched with a fresh group. Or is checking and withdrawing before getting matched way too much effort compared to waiting until something pops and then withdrawing?

    Before roulette was added, I used to "fish" for in-progress all the time, but by waiting to see if something popped up immediately, otherwise I'd pull myself out of the queue before I got matched with a group and prompted to start. Granted, never did this for end-game, that almost always winds up with joining a party in the process of breaking up entirely, I only fished for incomplete parties in lower dungeons to help them get through it. :3

    At the very freaking least, wait 5 minutes after getting paired with a fresh group to give them a chance to get paired with someone else and move through. Maybe the game should just do that automatically; if you withdraw, 5 minute wait
    (1)
    "Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
    Limsa Lominsa keep your pirates, and your ships covered in musty mold.
    My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer

  8. #48
    Player
    Lukahn's Avatar
    Join Date
    Nov 2013
    Posts
    95
    Character
    Lukahn Gatea
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Bankai305 View Post
    The reason why you stay queued for 30 minutes with people dropping is because NO ONE is queuing for NEW content. EVERYONE is queuing for In-Progress, and they ditch when they get put in a new one. So, if you removed the fishers, trust me you will STILL sit for 30 minutes queued, but with the difference than now instead of getting a pop/withdraw, you won't get a single pop and your queue will take forever.

    If people were queuing for NEW instances, you would NOT be waiting 30 minutes, would you now?
    Once again, not showing whether they actually getting an in progress dungeon in the commence window addresses this.
    (3)
    Last edited by Lukahn; 01-17-2014 at 03:04 AM.

  9. #49
    Player
    Chippy2's Avatar
    Join Date
    Aug 2013
    Posts
    62
    Character
    Phoebe Daggers
    World
    Cerberus
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by cotti View Post
    And what about your statement is so special that it deserves a whole thread, instead of posting in any other that deals with the same issue?
    And if his statement ain't so special why you commenting on it?. Go troll somewhere else, forums full of people like you with little smart ass comments!. How about if you got nothing productive to say or add you just ignore the post?.

    Yup it's that easy!.
    (3)

  10. #50
    Player
    Lukahn's Avatar
    Join Date
    Nov 2013
    Posts
    95
    Character
    Lukahn Gatea
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by wildgalax View Post
    This guy/gal.
    You're crazy if you think SE isn't going to fix this.
    (2)

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