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  1. #1
    Player
    Grailer's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Silver Healer
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Choyi View Post
    A solution to this problem would be to add a 10-30min lockout upon multiple withdrawals from a ready DF que, either that or just hide the in progress(1/4 bosses down etc) display as suggested above.
    1) If they hide the progress then people would just join , then leave . They don't get penalty for leaving a group in progress .

    2) 30min lockout for multiple withdrawals would slow down the spam, but say the number is 4 withdrawals = 30 mins lockout . People would just join on the 4th and leave instantly the group is made and get 30 min lock out . But now you have group missing 1 player in which you have to wait for spot to get filled .. which might be a healer or tank spot usually . See 1)

    The solution is to allow players who want group in progress to get group in progress and not a group that isn't in progress.
    (2)
    Last edited by Grailer; 01-16-2014 at 08:27 PM.

  2. #2
    Player
    synaesthetic's Avatar
    Join Date
    Sep 2013
    Posts
    196
    Character
    Aeriyn Ashley
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Grailer View Post
    The solution is to allow players who want group in progress to get group in progress and not a group that isn't in progress.
    That is the colossally retarded idea that everyone else is bandying around. Do you realize how much worse that would make DPS queues? Queue fishers are almost exclusively tanks, because only tanks have no or nearly no queue times.

    The Duty Finder should, under no circumstances, tell you whether the group is new or in-progress. You should have no way of knowing until you get inside. Upon getting into a new instance, if you leave, then you will eat a 30 minute penalty.

    This small change will stop queue fishers instantly.
    (9)

  3. #3
    Player
    Skotie's Avatar
    Join Date
    Oct 2013
    Posts
    170
    Character
    Jack Nightshroud
    World
    Coeurl
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by synaesthetic View Post
    That is the colossally retarded idea that everyone else is bandying around. Do you realize how much worse that would make DPS queues? Queue fishers are almost exclusively tanks, because only tanks have no or nearly no queue times.

    The Duty Finder should, under no circumstances, tell you whether the group is new or in-progress. You should have no way of knowing until you get inside. Upon getting into a new instance, if you leave, then you will eat a 30 minute penalty.

    This small change will stop queue fishers instantly.
    Lets assume they change it to what you propose. What is there to stop upset tanks from joining then preforming horribly on purpose to get booted so they can just rejoin another queue anyways? Are we also going to give those booted a cooldown timer? How do we know it was there fault and they weren't just having an off day?
    (1)

  4. #4
    Player
    BloodPact's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    414
    Character
    Atemi'a Arecis
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by synaesthetic View Post
    That is the colossally retarded idea that everyone else is bandying around. Do you realize how much worse that would make DPS queues? Queue fishers are almost exclusively tanks, because only tanks have no or nearly no queue times.

    The Duty Finder should, under no circumstances, tell you whether the group is new or in-progress. You should have no way of knowing until you get inside. Upon getting into a new instance, if you leave, then you will eat a 30 minute penalty.

    This small change will stop queue fishers instantly.
    My main is a DPS but I tank most of the time in dungeons to evade this problem, and agreed, the best solution would be to remove all visible indication that you will (or won't) be joining a party in progress and place the 30 minute wait for any type of instance drop except for full premades.
    (4)

  5. #5
    Player
    Bankai305's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Xylva Lynx
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by faldette View Post
    Please, tell us how queue fishers not using DF will slow down those trying to start new parties? Because right now, they only effect they have on them is already slowing them down. How does wanting queues for starting new parties justify the tool being used for fishing? A 30 minute penalty for fishing hurts new parties how? The fisher isn't going to stay in the party anyways, so how does removing them from the queue hurt the new party? Please, tell us.
    The reason why you stay queued for 30 minutes with people dropping is because NO ONE is queuing for NEW content. EVERYONE is queuing for In-Progress, and they ditch when they get put in a new one. So, if you removed the fishers, trust me you will STILL sit for 30 minutes queued, but with the difference than now instead of getting a pop/withdraw, you won't get a single pop and your queue will take forever.

    If people were queuing for NEW instances, you would NOT be waiting 30 minutes, would you now?
    (2)
    Last edited by Bankai305; 01-17-2014 at 02:10 AM.

  6. #6
    Player

    Join Date
    Dec 2011
    Posts
    512
    Let them fish for a party in progress it is their choice. Either way you will have to wait regardless. If they took out the join in progress those players will more than likely just form a pre made and guess what that's less players join your solo or duo or trio Q. Personally when I do something its always in a pre-made so I dont have to worry about other player's that dont wanna perform or be carried thru a run.
    (2)

  7. #7
    Player
    Nysneirdre's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    92
    Character
    Nysneirdre Lauriel
    World
    Malboro
    Main Class
    Lancer Lv 58
    Quote Originally Posted by Maxthunder View Post
    Let them fish for a party in progress it is their choice. Either way you will have to wait regardless. If they took out the join in progress those players will more than likely just form a pre made and guess what that's less players join your solo or duo or trio Q. Personally when I do something its always in a pre-made so I dont have to worry about other player's that dont wanna perform or be carried thru a run.
    That's fine, have them stop joining. At least I don't have to switch to my main class and wait as the stupid window pops up 200 times forcing me to wait it out and not let me continue on with what I was doing before. I would RATHER WAIT longer and keep on doing what I was before.
    (3)

  8. #8
    Player
    Raucent's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    65
    Character
    Raucent Valefor
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    aye, when we queue up for a CT and get 23/24 "a party member has Withdrawn" 10+ times it gets Aggravating
    i can understand someone afking while waiting for DF, however SE could implement a check such as weekly queues backed out of if over lets say 20 in the course of a week every withdrawal after comes with a 5-10 min lockout (20 is just a random # they can set to whatever they wish)
    (0)

  9. #9
    Player
    Grailer's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Silver Healer
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Raucent View Post
    aye, when we queue up for a CT and get 23/24 "a party member has Withdrawn" 10+ times it gets Aggravating
    Its usually a tank that backs out . I think the solution is to ban the tank from DF for 48 hours . And if a tank leaves a dungeon mid run 72 hr ban from using DF .

    They have to get harsher penalties on tanks for backing out since 30 minutes is a bit of a joke right.
    (2)

  10. #10
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Grailer View Post
    Its usually a tank that backs out . I think the solution is to ban the tank from DF for 48 hours . And if a tank leaves a dungeon mid run 72 hr ban from using DF .

    They have to get harsher penalties on tanks for backing out since 30 minutes is a bit of a joke right.
    I so wish they actually did this, just to read all the cries about queue times later.
    (2)

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