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  1. #11
    Player
    Marveth's Avatar
    Join Date
    Aug 2013
    Posts
    327
    Character
    Luciero Darkwing
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    Exactly.
    Btw if my memory serves me right, a mage need about 435 acc too 100% all content and melee about 470-480
    (0)

  2. #12
    Player
    Tzain's Avatar
    Join Date
    Oct 2013
    Posts
    203
    Character
    Tzain Nival
    World
    Balmung
    Main Class
    Conjurer Lv 70
    White Mage in WP last night, got real panicked when healing seemed to do nothing to the tank, canceled my target and retargeted and it worked. Didn't even think of it until I saw this thread.
    (0)

  3. #13
    Player
    Geobryn's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Amardis Amariyo
    World
    Ragnarok
    Main Class
    Archer Lv 50
    even after maintenance today, hydra is "laged" today too, atleast on shiva
    and no its not accuracy prob as i have 460 acc :P
    (0)

  4. #14
    Player
    Marveth's Avatar
    Join Date
    Aug 2013
    Posts
    327
    Character
    Luciero Darkwing
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    Well it could certainly be a server issue similar to how attacks rarely seem to register on big FATE bosses. I have not had this issue myself though.
    (0)

  5. #15
    Player
    yoshi71089's Avatar
    Join Date
    Nov 2013
    Location
    Fort Worth, TX
    Posts
    21
    Character
    Vaxnire Elchin
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Marveth View Post
    Exactly.
    Btw if my memory serves me right, a mage need about 435 acc too 100% all content and melee about 470-480
    Summoners have to take into account pet accuracy as well, which puts it around 445 for all content. But, that number is probably correct for BLMs and SMNs alone.
    (0)

  6. #16
    Player
    Wolfandre's Avatar
    Join Date
    Jun 2012
    Location
    Limsa Lominsa
    Posts
    276
    Character
    Wolfandre De'asura
    World
    Siren
    Main Class
    Gladiator Lv 80
    Thanks for the feedback, everyone. Glad I'm not the only one with this issue.

    I'm going to keep an eye on this and attempt to continue to rule out lag, line of sight, etc. I'll update here if I find anything and potentially submit a but report.
    (0)

  7. #17
    Player
    Zorzi's Avatar
    Join Date
    Aug 2013
    Location
    ¯\_(ツ)_/¯
    Posts
    113
    Character
    Xania Zorzi
    World
    Diabolos
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Wolfandre View Post
    Most recently it has happened in Pharos Sirius when attempting to Miasma the crawling zombies during Siren.

    Most frequently it has happened in Copperbell Mines (easy) when attempting to Miasma gigas as they run across to attack the wall.
    This makes me think it's the mobs moving out of your vision range. If you start casting on a mob in front of you, and it moves behind/beside you, your spell will fail. If it's close enough to completion, an interrupt message wont show. The reason it never fails on party members is you don't have to be facing them to cast on them.
    (0)

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