
Originally Posted by
_C-a-e-r-i-t-h_
80+ posts in and nobody's mentioned OpenGL? For shame.
Those who've said that they need to optimize the game first are right. I mean, for everyone who says "Even WoW uses DX11" there are a million people who agree that WoW looks like siht. Oh and hey look, Witcher 2 uses DX9 and it looks way better than WoW (DX11). Wonder why that is?
Optimization is everything. If you think just jumping to DX11 will suddenly improve everything, then you don't know anything about anything and should probably look up "breathing" on wikipedia before you suffocate on your ignorance. Does DX11 have more potential than DX9? Sure, but it's not a silver bullet that'll suddenly turn Crystal Tools into Frostbite.
A lot of you are also upset that FFXIV doesn't fully utilize modern technology. Well, gee, how long have hexacore processors been on the market and how many games utilize all six cores? None? Okay, how many utilize four cores? Gee, time to write angry diatribes to CryTek, Epic, and whoever else for being behind the times.
I don't know if you're playing the same Final Fantasy XIV that I'm not playing, but I can tell you that, right now, the graphics are the least of FFXIV's problems. Moving to DX11 is a relatively small step compared to everything else S-E needs to fix. I'd rather this game run on 16-bit sprites if it would fix everything wrong with it.
'Course, they'd be better off going full OpenGL since that's what PS3 uses and they could optimize for two systems at once, but that's moot until they get rid of guildleves.