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  1. #1
    Player
    Fear's Avatar
    Join Date
    Aug 2011
    Location
    Ul`Dah
    Posts
    821
    Character
    Fear Vivi
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Soukyuu View Post
    I've been thinking... SE is a console-oriented company and they obviously have openGL experience from programming for the PS3 (PS2, too? idk). So WHY are they forcing themselves to write the game in directX? openGL can do the same things DX does, and from what I saw, DX is more backwards than openGL, imho.
    As far as I understand OpenGL is harder to program for if the hardware will vary alot, for PS3 its no prob because all PS3s are the same, but for PCs DirectX is much easier (and updated more) for a bigger variety of hardware
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  2. #2
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Fear View Post
    As far as I understand OpenGL is harder to program for if the hardware will vary alot, for PS3 its no prob because all PS3s are the same, but for PCs DirectX is much easier (and updated more) for a bigger variety of hardware
    Isn't it all the same though? all you need is a special openGL version, just like you need DX9 for most games, and any card on the market that is powerful enough has this version. openGL shouldn't be different in that aspect.
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