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  1. #1
    Don't listen to any of them, go with opengl it's universal and much better, only miscrosoft xbox uses dx. I'm sure the ignorant masses love their bluescreens but if you want quality opengl is the way to go.
    (1)

  2. #2
    Player
    Avatar de Cutriss
    Inscrit
    mars 2011
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    Gridania
    Messages
    369
    Character
    Beat Daisukenojo
    World
    Hyperion
    Main Class
    Élémentaliste Lv 51
    Citation Envoyé par Alia Voir le message
    Don't listen to any of them, go with opengl it's universal and much better, only miscrosoft xbox uses dx. I'm sure the ignorant masses love their bluescreens but if you want quality opengl is the way to go.
    Yeah, 'cause that's so much easier than going from DX9 to DX10, right? Especially when SE's entire team hasn't used OpenGL before?

    Get that Linux fanboy crap outta here.
    (3)

  3. #3
    Player
    Avatar de Rydin
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    mars 2011
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    Gridania
    Messages
    2 821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Maître d'hast Lv 50
    Citation Envoyé par Cutriss Voir le message
    Yeah, 'cause that's so much easier than going from DX9 to DX10, right? Especially when SE's entire team hasn't used OpenGL before?

    Get that Linux fanboy crap outta here.
    While I agree... DirectX is the way to go... The PS3's PSGL is in fact based on older OpenGL API's....
    Of which SE actually has tons of experience
    Regardless though, you're right, the shaders and textures in this game would definitely benefit from DX10/11

    To put in layman's terms for anyone who isn't a nerd like us...

    A large part of the games graphics are running on the CPU and aren't even optimized to run multi-threaded very well...
    DX10 and to an even further extent 11 just take certain 3d rendering jobs and task them to more efficient places by utilizing the GPU and multi cores better
    (0)
    Dernière modification de Rydin, 19/06/2011 à 06h57

  4. #4
    Player

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    Uldah
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    994
    Citation Envoyé par Rydin Voir le message
    While I agree... DirectX is the way to go... The PS3's PSGL is in fact based on older OpenGL API's....
    Of which SE actually has tons of experience
    Regardless though, you're right, the shaders and textures in this game would definitely benefit from DX10/11

    To put in layman's terms for anyone who isn't a nerd like us...

    A large part of the games graphics are running on the CPU and aren't even optimized to run multi-threaded very well...
    DX10 and to an even further extent 11 just take certain 3d rendering jobs and task them to more efficient places by utilizing the GPU and multi cores better
    >.> THEN WTF SE? my computer runs Crysis 2 flawlessly on max settings and i just know that if FFXIV supported dx10/11 it too would run alot better....

    there is proof in several places in this thread that your lying through your teeth SE, do you really think its smart to lie about the functions of a console/computer to computer nerds? you just had a handful of proffessionals tell you your either incompetent or just plain lying all in one thread. so sad...
    (1)
    Dernière modification de Dreadnought, 20/06/2011 à 04h12
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?