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  1. #1
    Player
    Coldfire's Avatar
    Join Date
    May 2011
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    Gridania
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    1,130
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    Nero Coldfire
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    Sargatanas
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    Goldsmith Lv 50
    Quote Originally Posted by Rydin View Post
    You have an AMD card? Tessellation is NVidia's ace in the hole... The GTX cards (Fermi in particular) are built for it whereas AMD cards don't do it nearly as well
    Highend NV cards have two tesselation units. But the computational power of the AMD cards is better. I think having a high tesselation performance is important for a DX11 gamer card since it's one of the two most important DX11 features. The other is DirectCompute which enhances postprocessing and other math on the GPU. I hope AMD learned from that and enhances the tesselation performance on their highend models some more.
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  2. #2
    Player
    Rydin's Avatar
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    Mar 2011
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    Gridania
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    2,821
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    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Coldfire View Post
    Highend NV cards have two tesselation units. But the computational power of the AMD cards is better. I think having a high tesselation performance is important for a DX11 gamer card since it's one of the two most important DX11 features. The other is DirectCompute which enhances postprocessing and other math on the GPU. I hope AMD learned from that and enhances the tesselation performance on their highend models some more.
    Yea, I learned the hard way with Metro 2033 and a Radeon HD 5870
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  3. #3
    Player
    Tiraelina's Avatar
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    Mar 2011
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    Tiraelina Kyara
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    Sargatanas
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    Pugilist Lv 70
    Quote Originally Posted by Coldfire View Post
    Highend NV cards have two tesselation units. But the computational power of the AMD cards is better. I think having a high tesselation performance is important for a DX11 gamer card since it's one of the two most important DX11 features. The other is DirectCompute which enhances postprocessing and other math on the GPU. I hope AMD learned from that and enhances the tesselation performance on their highend models some more.
    It's really a nil issue because nVidia purposely pushes devs to use unrealistic amounts of tessellation to make their hardware look better. Which is no doubt the reason AMD added an option in the CCC to limit tessellation levels.
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