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  1. #211
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Coldfire View Post
    Yes, it's not set by default for 32-bit applications. But applications that use lots of resources should have it enabled. Sadly most devs just forget to set it :P
    I get you

    Quote Originally Posted by Reika View Post
    I thought DX10/11 was already popular.... its been avaliable for a good while now. ever since what... GTX XXX series and Raedon HD XXXX series?
    8800GTX and Radeon HD 2400
    (0)

  2. #212
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Ok.. for you guys who claim have nothing wrong, i was one of them too! before patch 1.16 my PC running FFXIV smoothly but after the patch 1.16, it start to lag so much, even loading time takes forever! i was like wtf happen with FFXIV???
    (0)

  3. #213
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Verecund View Post
    More SE spin... they might as well've developed this game solely for console.
    Agreed. if they were going to program it for PS3 the whole time they should have released it for PS3 first, not PC.
    (0)

  4. #214
    Player
    Coldfire's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,130
    Character
    Nero Coldfire
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Somehow I think we are just SEs cheap lab rats. They don't care if they poison the pc players. It's all for the PS3 players ultimate gaming experience -_-
    (1)

  5. #215
    Player

    Join Date
    Mar 2011
    Posts
    27
    Quote Originally Posted by Coldfire View Post
    Somehow I think we are just SEs cheap lab rats. They don't care if they poison the pc players. It's all for the PS3 players ultimate gaming experience -_-

    right. SE is a consol game compagnie not pc game maker. they dont care , as soon as the ps3 version will be release you may forget about any pc improvement
    (0)

  6. #216
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    They shouldn't have started with a PC version in the first place.
    (0)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  7. #217
    Player
    Evangelus's Avatar
    Join Date
    Mar 2011
    Posts
    4,834
    Character
    Evangelus Seed
    World
    Ragnarok
    Main Class
    Arcanist Lv 100
    see the differences between directx9/11 in the crysis 2 trailer : http://www.youtube.com/watch?v=ON8fU...layer_embedded

    a good demonstration?
    (2)
    Rédacteur sur JeuxOnline FFXIV : http://ffxiv.jeuxonline.info/
    Twitter : https://twitter.com/JOL_FFXIV

  8. #218
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Evangelus View Post
    see the differences between directx9/11 in the crysis 2 trailer : http://www.youtube.com/watch?v=ON8fU...layer_embedded

    a good demonstration?
    The particle shadows were cool....
    And the water was awesome....
    The thing is... DX11 just makes it possible.... you still have to actually implement these things in your game engine....
    (0)

  9. #219
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Yah SE's engine probably lacks these, where as if they had used CryEngine 3 (just talking example here), they could just "Switch it on".

    My Graphics Card has DX11 support, but it cannot handle extensive tessalation, infact it cant even handle Crysis 2 on highest settings so i wouldnt benefit
    (0)

  10. #220
    Player
    Coldfire's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,130
    Character
    Nero Coldfire
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Tesselation actually can make the game run faster. The GPU has a seperate tesselation unit. They could reduce the default polygon count of all objects in the world and by applying tesselation near objects would still have more detail than they have now. You could even display more players at the same time.
    (0)

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