Quote Originally Posted by Betelgeuzah View Post
I'd simply prefer if they prioritized. They probably don't have many programmers working on this thing, and I think at this point further optimizing the game for DX9 would have better results than going for DX10. Especially if they're not familiar with DX10.
That's the thing that baffles me about this the most. If it's that important...because they're going to use Crystal Tools for years, because they want the long-term income stream from XIV...why aren't they staffing the project?

Deus Ex ships in just over a month, that project uses DX11 and the Crystal Dynamics engine. If anyone can help them get this back on track, Eidos Montreal can.