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  1. #11
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Cutriss View Post
    Yeah, 'cause that's so much easier than going from DX9 to DX10, right? Especially when SE's entire team hasn't used OpenGL before?

    Get that Linux fanboy crap outta here.
    While I agree... DirectX is the way to go... The PS3's PSGL is in fact based on older OpenGL API's....
    Of which SE actually has tons of experience
    Regardless though, you're right, the shaders and textures in this game would definitely benefit from DX10/11

    To put in layman's terms for anyone who isn't a nerd like us...

    A large part of the games graphics are running on the CPU and aren't even optimized to run multi-threaded very well...
    DX10 and to an even further extent 11 just take certain 3d rendering jobs and task them to more efficient places by utilizing the GPU and multi cores better
    (0)
    Last edited by Rydin; 06-19-2011 at 06:57 AM.