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  1. #171
    Player
    Coldbrand's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    274
    Character
    Rodger Ritter
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Aravou View Post
    Yeah, that's an ok response, SE.

    But, here is what you should have said...

    "Having chosen DirectX 9 as FFXIV's base API, we realize the PC version of FFXIV suffers from unoptimized performance-issues and we fully intend to fix these problem. We also understand that our player-base deserves only the best in both game optimization and visual fidelity; therefore, plans are being drawn up to modernize the game for support of all current versions of DirectX. Due to budgetary and staffing constraints, we will first be focusing on fixing FFXIV's core mechanics and game-play issues. Once these adjustments are implemented and the game is launched for the PS3 (assuming a successful launch and we all keep our jobs) we will then begin work, alongside standard content additions and future expansions, to fully optimize the game for DirectX 9, 10, and 11. These updates will be done to showcase FFXIV as a flagship product from SE, and to provide our customers with the best in compatibility, optimization, performance increases, and forward-thinking advancements; as well as implementing improvements to graphical-quality on more modern APIs. As a would-be leader in the MMO genre we, FFXIV's staff and SE as a company, plan to keep a steady eye fixed on future hardware and software developments, such as next-generation consoles and unreleased APIs (DirectX 12 and beyond) so as to one day add support for these future technologies to FFXIV. These future updates (as they are implemented) will ensure the continued success, growth, and longevity of the FFXIV world and the continued enjoyment for all those who inhabit it. We thank you for your support."

    Gosh, that would have been refreshing to read.
    This deserves a quote.
    (2)

  2. #172
    Player
    Meridian's Avatar
    Join Date
    May 2011
    Location
    Goblin Sympathisers HQ
    Posts
    111
    Character
    Ritual Morvant
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    The goblin is not impressed with the comments regarding DX10/11 popularity needing to grow before it being supported. Ignoring latest technologies on a "next-gen" game is not a good look.
    (2)

  3. #173
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    252
    I dont know why people are surprised we all know SE is full of S**T as of late. Remember this interview?

    http://www.ffxivcore.com/topic/27628...romichi-tanka/

    Edit: Maybe I am a bit harsh but still... I really hope things work out for the best.
    (0)
    Last edited by Point_Zero; 06-20-2011 at 11:10 PM.

  4. #174
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    no as direct 10/11 becomes more popluar more people will leave this outdated system and move on to better games. this next-gen game is stuck a few gens behind.

    mout more on point i have a comp that is direct 11 capable and am using a nvidia 580, but really this company is so incompetent that they cannot even get a system working that is direct9 correctly. what makes any of us believe they could handle getting the upgraded stuff working?
    (2)


    http://crystalknights.guildwork.com/

  5. #175
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    And consoles continue to stymie innovation...

    DX9 is seven years old! STOP USING IT.

    It makes me wish there was some global regulation. "PC games must be developed specifically for PC, and not for consoles, for consoles always use outdated architecture from the day they're released."

    And I had so much hope for this game when I heard they weren't going to make a 360 version...
    (0)

  6. #176
    Player
    Benji's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    213
    Character
    Benji Koh
    World
    Leviathan
    Main Class
    Lancer Lv 28
    Quote Originally Posted by Bayohne View Post
    This was posted in response to asking about support for DirectX 10 and DirectX 11, specifically. When taking into consideration the performance of the PlayStation 3 version, we currently have no plans of supporting DirectX 10/11. However, in the event that large changes or alterations take place to the graphics, or if DirectX 10/DirectX 11 continue to grow in popularity, we will begin to support them.
    What a lame excuse. Get it together and get with the times. My PC isn't aging hardware, support the newest technology!
    (0)

  7. #177
    Quote Originally Posted by Meridian View Post
    The goblin is not impressed with the comments regarding DX10/11 popularity needing to grow before it being supported. Ignoring latest technologies on a "next-gen" game is not a good look.
    DX10/11 aren't mainstream though. Most PC games are still merely DX10/11 compliant.

    Quote Originally Posted by Eekiki View Post
    And consoles continue to stymie innovation...

    DX9 is seven years old! STOP USING IT.
    lol, so console and handhelds are to blame? Ok. I think this is why people dislike PC gamers generally. You heard her developers, stop developing for consoles and handhelds, you're killing video gaming.

    Psst: Motion gaming isn't a new concept but I don't see it used heavily by PC games, so I'm pretty sure if anything it's PC gaming that's hurting innovation in gaming.
    (1)
    Last edited by Elexia; 06-21-2011 at 12:51 AM.

  8. #178
    Player
    Cutriss's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    369
    Character
    Beat Daisukenojo
    World
    Hyperion
    Main Class
    Conjurer Lv 51
    Quote Originally Posted by Elexia View Post
    lol, so console and handhelds are to blame?
    No, a company full of management that keeps their heads in the sand and refuses to listen to their customers, combined with passive individuals who coddle Square Enix and refuse to give them any criticism or hold them to any level of accountability over their mistakes are to blame.
    (3)

  9. #179
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Elexia View Post
    DX10/11 aren't mainstream though. Most PC games are still merely DX10/11 compliant.
    Yes, if they're the computers that Grandma uses to log onto the facebook. PCs built by gamers for playing games are fully DX10/11 compatible.

    Quote Originally Posted by Elexia View Post
    lol, so console and handhelds are to blame? Ok. I think this is why people dislike PC gamers generally. You heard her developers, stop developing for consoles and handhelds, you're killing video gaming.

    Psst: Motion gaming isn't a new concept but I don't see it used heavily by PC games, so I'm pretty sure if anything it's PC gaming that's hurting innovation in gaming.
    You put words in my mouth. I didn't say to stop developing for consoles. I said stop developing ONLY for consoles then porting over to the PC. Port from PC to console, not from console to PC. Your overall quality suffers otherwise.

    The way it was done back in the day was for games to be developed for PCs, because PCs always have the most advanced hardware (this is still true today), and they're the easiest to develop for (Since PCs are what's being used to write the program). The PC games that were deemed worthy were then ported onto the consoles. Games like Maniac Mansion, Prince of Persia, and Doom. Otherwise, console and PC gaming were separate entities. Much in the way handheld and motion gaming are separate from your "traditional" video games today.

    Right around the time Microsoft released the Xbox, that began to change. Microsoft made it super-easy for developers to write stuff for the Xbox. They made it that way so they could instantly be competitive with Sony and Nintendo in the console market. Now, all console makers have made it super-easy to develop for their consoles. They make sure their third party developers have all the incentive to keep programming for their console so they don't have to worry about hardware upgrades.

    Now, since spitting out console games is cheaper (and therefore more profitable), that's all most developers do now. Why bother making something that uses DX10 or DX11? The consoles don't use it.

    And here we are, playing the same games we've been playing since 2006.
    (0)

  10. #180
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Eekiki View Post
    Now, since spitting out console games is cheaper (and therefore more profitable), that's all most developers do now.
    Are they?

    /10char
    (0)

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