hey guys. so our group is still struggling to beat turn 4. We are fairly well geared, almost all mostly ilvl 90.

We are stuck on the transition between phase 5 and 6. When you got one dreadnaught half way dead or so, and another drops with the other 4 mobs and rook.

We got paladin with 6600 health using hallowed ground, myself warrior with 8600 health tanking adds and kiting, a dragoon taking out the rook, and rest of the dps on the half-dead dreadnaught...but we cant seem to survive.

Sometimes, the dragoon cant get the rook off healers from heal aggro, most of the time the paladin dies, and occasionally i cant get aggro from all mobs...

anyone have any tips? Help Appreciated. Thanks and happy new year.

Sweaty