This isn't really a suggestion thread and I don't expect any of this to be implemented in the game but if you could of been on the design team and come up with some skills for smn what would you have like to have.
I think instead of tri-disaster (not sure how that skill even fits in with our lore) it would of been cool to have a 30 second buff where you can have two summons out at the same time. Yes enkindle would work for both but at a slight dps decrease, rouse and spur would also effect both but at half potency.
And another fun idea for a lvl.50 skill would be for 30 seconds you summon a more powerful egi version of the 3 we have now (that would more closely resemble the actual primal) that comes out on the field and does what it normally does but what a separate set of attacks. You could use enkindle on this summon as well but doing so would also banish the pet afterwards (my idea of a real ultimate attack). maybe even make this skill only unlockable with you have relic equipped because that book contains the knowledge needed to summon something stronger and the book can only be handled by those with great power but because your still a novice you can't control it for very long. Having relic+1 would add 10 seconds to the summon duration
For the limit break I would of had something like 1 bar you summon ifrit who breaths fire. 2 bars would be titan landing on the boss and doing earth fury. 3 bars would be garuda doing her enkindle move.
Again I know the lore says we can't actually summon the primals but this is just for fun and in fantasy land I don't enjoy limits being placed on my chars power simply for the sake of having them
Not really worrying about cooldowns or specific numbers or anything cause like I said it's just for fun. These are just my ideas for a couple skills that would make me feel more focused on playing with the actual summons rather then focusing on DoTing![]()