Quote Originally Posted by MeiUshu View Post
actually, I dont totally agree with you, Rhindas, near perfection can only achieved after many trials. If it was too easy the game would lose its interest. No what the problem is, isnt the *near perfect* need, but the requirements that players have and put on other players that may not be at the same level of knowledge and trials as them. It boils down to *respect*, consideration* and more importantly, remembering that one day they too had to try it for the first time and probably many and more times. .THAT is the crunch and the real problem. Nothing else. Attitude is into question here. Trials and mistakes are part of the game, to get better requires to be bad (so to speak), at least bad to someone at any rate. But what do I know ?

Mei worst healer that ever entered FXIV
I agree with you that it takes many trials and wholeheartedly agree with and wish I could give more likes to respect and consideration. But the "one hit/mistake and you lose" rule is only artificial difficulty.

I know Titan like the back of my hand because I've failed him so many times (Duty Finder!). But if I flub up and miss running from a Landslide or get hit by a stacked Plume or bomb after a tumult...that's it, I'm out, and that's really bad if I'm the healer, and I usually am. I am human. Yes I have it memorized, but I can still mess up. But that's not fair to the other 7 people and that's what has slowly but surely ticked off this community so much to the point they want nothing but perfection. One person messing up costs the entire party the win. Now I will concede that overgeared members can compensate for one person who has fallen in battle, after all that's how the "paid service" carrying battles came into existence. But that's rare, and shouldn't be needed.

Also quit putting yourself down, unless you're the healer I had that was a, quote "Battle Cleric" and didn't heal because he didn't role play that way, you are not the worst healer that ever entered FFXIV.