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  1. #1
    Player
    Gantzdx09's Avatar
    Join Date
    Oct 2013
    Posts
    15
    Character
    Gantz Nostromo
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Haha, yeah being kited sucks, however i love chasing after healers, I love to be able to pop Sprint when they stop running because they were thinking that I wont chase them, if they do stop, i pop sprint then pop an item restoring TP, or the PvP skill that restores TP, then stun them, it really annoys them alot haha, what I hate is being binded >.> that's what i hate more than sleep/kite/stun.
    (1)

  2. #2
    Player
    bbt's Avatar
    Join Date
    Dec 2013
    Posts
    96
    Character
    Brahms Torsten
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Your points are not very clear and I have a hard time understanding or relating.

    Pressure from both tank roles is extremely high. So high in fact that if left unchecked they can bring players to critical health in a single stun with use of Full Swing.

    Cover is still fine. You need to know when to use Hallowed Ground when you see people switch to you. Bubbling counters the switched focus and gives your healer time to react to the transferred damage. The Paladin dying is much preferable to your healer or a Summoner dying (both who can raise you immediately).
    (2)