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  1. #1
    Player
    Pinworms's Avatar
    Join Date
    Sep 2013
    Posts
    640
    Character
    Wiggly Pinworms
    World
    Diabolos
    Main Class
    Thaumaturge Lv 60
    The classes becoming basically obsolete once the job is introduced just doesn't sit right with me. Equipping our crystal is "supposed" to be for party play right? Leaving classes as solo? Well I thought that too until I noticed that everything is just as easy or easier with the crystal and job attached.

    I would love to see classes become a viable option. I don't understand why SE would not want to utilize them since all it does is boost the different ways people can play. IMO it would be better to have smn, arc, and sch rather than just smn and sch. The same goes for the other jobs/classes once they are given their counterparts.
    (2)

  2. #2
    Player
    NovaUltimatum's Avatar
    Join Date
    Aug 2013
    Posts
    368
    Character
    Nova Ultimatum
    World
    Moogle
    Main Class
    Thaumaturge Lv 92
    Quote Originally Posted by Pinworms View Post
    The classes becoming basically obsolete once the job is introduced just doesn't sit right with me. Equipping our crystal is "supposed" to be for party play right? Leaving classes as solo? Well I thought that too until I noticed that everything is just as easy or easier with the crystal and job attached.

    I would love to see classes become a viable option. I don't understand why SE would not want to utilize them since all it does is boost the different ways people can play. IMO it would be better to have smn, arc, and sch rather than just smn and sch. The same goes for the other jobs/classes once they are given their counterparts.
    This is what got me thinking, why would they bother to ensure the highest gear can be equipped by the base class? There might not be a practical purpose for it now, but perhaps down the line they are going to buff some of the classes up a bit, or have content that relies on your cross-class abilities.
    (0)