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  1. #341
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,272
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by YuriRamona View Post
    Yes, of course this is all just speculation. Tanks will still join and run CT if you have tons of restrictions and make blind queues, etc. I don't think it's a good idea to do that and not replace it with some other incentive, and neither do you. So we'll just have to hope that SE can come up with something a little bit more innovative than throwing EXP and Gil at a problem to get players to help out. We'll see.
    .
    To be clear: I think tanks have more than enough incentives as is. You completely missed my point. Which was, if after what's already being currently offered isn't enough to convince people to play tanks, then instead of throwing more trinkets at the players who play these roles they need to look at the real reason 'why' people aren't playing it. Are the classes too difficult/clunky/not involved/etc.

    Tanks however, already have enough perks. The basically instant queue alone is enough of a perk to most and that has been a pro to being a tank since basically launch. (ie before any other incentives were offered)

    You're calling it a restriction, I'm calling it 'forcing you to queue/play as intended' SE never ever intended for the 'Join Party in Progress' button to only include in progress runs, nor did they plan a dungeon with the idea that you would purposefully queue 2/3 into it. The only reason it is there is because they wanted to allow an abandoned party to be able to replace the member who left...and not punish 3 people for the behavior of 1. But in general, SE expects players to queue for a dungeon and actually do the whole dungeon, beginning to end.



    Anyone who thinks that SE planned on any player being able to constantly spam the system to enter before the final boss, get the reward and walk out...is deluding themselves.

    -They have been slowly adjusting dungeons to get rid of speed running (and even writing new dungeons so that you can't easily speed run them)
    -They fixed bugs that allowed players to use scenery in dungeons to avoid boss moves

    But you think the spam the 'withdraw' button is something SE intended and is okay with?



    Quote Originally Posted by YuriRamona View Post

    Fair enough. That's your value. I think that feeding selfish behavior is the only way to get greedy people to be at least sometimes nice. You think that we should distance ourselves from them. I happen to think that SE as a business will never stop catering to the greedy players, but who knows.
    pffft: this does nothing to make greedy players be 'nice'...it makes greedy players even more arrogant and less likely to be nice. When Selfish people get what they want by being selfish ,then all you do is reward their self-serving behavior. When that gets rewarded, then they deem it as 'okay' and acceptable and continue to do it...typically even more aggressively.

    Therefore, the only way you get through to selfish people is NOT by giving them what they want, but by taking away the methods they were abusing in the first place. If a 3 year old hits his 2 year old sister so she'll give him the toy she's playing with, you don't let him keep the toy, nor do you give him a better toy/or a duplicate toy. You take the toy away from him, hand it back to his sister and tell him he needs to wait his turn. You don't need to yell at him,hit him, etc. You just tell him he's wrong and don't reward the behavior.

    This way, he learns that if he wants the toy he has to be nice, and he has to wait.

    That is how you get greedy people to work with others.
    (4)
    Last edited by Kinseykinz; 01-18-2014 at 04:44 PM.

  2. #342
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    The change so that tanks can't see whether an instance is in progress or not helped slightly, but people are still trolling the queues. A deserter penalty for withdrawing from queue 3 times in a row NEEDS to be implemented.

    EDIT: Currently one ****ole has withdrawn from the queue 25 times and waits out 40 seconds every time before leaving. Oh, 26 now
    (1)
    Last edited by Kaedan; 01-31-2014 at 06:34 PM.

  3. #343
    Player
    Tazo's Avatar
    Join Date
    Oct 2013
    Posts
    199
    Character
    Tazo Yoshi
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    As long as their is a system that allows me to drag my feet and lets me cap my myth on Sunday, I'll keep doing it.

    Log in Monday for coil and then I don't have to log in till Sunday to cap my myth. The day they make it so the 'join-in progress' is not working as it is now, is the day I stop running CT for myth. I'm sure this is the same for many other tanks. Get over it.
    (0)

  4. #344
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Tazo View Post
    As long as their is a system that allows me to drag my feet and lets me cap my myth on Sunday, I'll keep doing it.

    Log in Monday for coil and then I don't have to log in till Sunday to cap my myth. The day they make it so the 'join-in progress' is not working as it is now, is the day I stop running CT for myth. I'm sure this is the same for many other tanks. Get over it.
    That's alright, you're just a burden to CT queues anyway. The day you are forced to stop dragging your feet is a day of rejoice in my opinion.
    (0)

  5. #345
    Player
    Zaels's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Aeryn Zael
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Rather wait 30 minutes for a queue than press accept repeatedly for 10 minutes.
    (0)
    Last edited by Zaels; 02-01-2014 at 10:20 AM.

  6. #346
    Player Killance's Avatar
    Join Date
    Sep 2013
    Posts
    159
    Character
    Thibarlyon Killance
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Zaels View Post
    Rather wait 30 minutes for a queue than press accept repeatedly for 10 minutes.


    I never had to do that thus what you said is a contradiction!
    (0)

  7. #347
    Player
    Davionx's Avatar
    Join Date
    Sep 2013
    Posts
    128
    Character
    Davion Crismorn
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    For the 57th time make two queues via check marks, queue for one or both at your discretion
    (0)

  8. #348
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    I would recommend this into queuing,

    Max of 3 withdraws, you get 1 withdraw token every 15 mins.

    If you withdraw a 4th time with no charge you are then put under the 30 min penalty and have to wait it out plus during that time your withdraw tokens wont' recharge.
    (0)

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