Quote Originally Posted by Kinseykinz View Post
At that point, if they give 2 cues, they might as well allow people to select which point they wish to start from:

Beginning:
After 1st Boss:
After 2nd Boss:
etc...

Because THAT is how the 'withdraw' players are treating it anyway...so might as well give everyone the option. This way you could even form your own party to spam the boss of your desires for faster loot, leave and do it again. That's what people want right?

Heck, lets go further...just give us the option to once a week buy a cap of myth tomes or that one drop in CT you wanted with real life gil. Because again, time is too precious to actually rely on clearing a dungeon from beginning to end...let alone farm the dungeon. Just let me buy what I want and look cool and be done with it....

/sarcasm off

If anything, they should just get rid of your right as a player to select where you get placed if using DF and randomly assign everyone to a group, regardless of whether it is in progress or starting fresh, and NOT let you see where you are (beg/middle/end) until you actually enter...sorta like how Dungeon Roulette only shows you what Duty you rolled once you enter and the CS plays. This way, by default those who are trying to 'farm for a better start' would HAVE to take the 30 minute 'abandon' penalty and this behavior would mostly stop.
I can see your point about why a seperate queue might not be a good thing.
But what you're describing.. It's pretty much already the case.

As you said, Duty Roulette doesn't let you "choose" your destination, since it's not showing you what you're about to enter.
Normal DF does show you what you're about to enter, and gives you the possibility of withdrawing. TO me, that means SE doesn't mind players doing it.

Not that I would be opposed to change, as I mentionned earlier, "blind queue" is already pretty much what I'm doing.