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  1. #131
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Cichard View Post
    Im not hurting anyone else.
    The thing, Cichard, is that some says that it messes up with the queues.

    In my experiences solo queueing as black mage, it changes nothing. I've never waited more because people were withdrawing.
    Banning them won't make your 1h queues turn in 30m queues... hell, it'll probably be even worse since now there's less people in the system.

    Quote Originally Posted by Hanabira View Post
    I love how people are saying that its intended that "join in progress" should ONLY allow you to join dungeons in progress. But here is a good question, if everyone could join an in-progress dungeon and not also be in the queue to start from the beginning, then who is going to start fresh dungeons?
    People who needs loot from the Bone Dragon. People Spiritbonding. Pre-mades. People who are bored and wants to play an instance.
    (0)

  2. #132
    Player
    Cichard's Avatar
    Join Date
    Jan 2014
    Posts
    17
    Character
    Cichard Smith
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by ispano View Post
    Actually, you don't know if it was intended or not. SE, with their limited experience with these types of things, not to mention culture gap, may have thought that people would not do things like this. It may not have ever occurred to them. They may of thought that people using it would still take a full run if no in progress came up.

    That's the point, you don't know. What we DO know, is it annoys the hell out of the other people waiting in queue.
    Ok it may annoy them... but it doesnt hurt their queue time in any way. and i'm sorry if someone is gonna queue for an dungeon in progress thats their choice and untill SE says its against the rules there is nothing anyone can do about it. and honestly i think its not a big deal at all and people are just QQing about because they have nothing else to do.
    (1)

  3. #133
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    No one here has ever had to wait an additional 10-15+ mins because someone keeps spam withdrawing at 23/24? this happens ALL that time, theres no way you cant say it doesnt interfere with queues.
    (6)

  4. #134
    Player
    Cichard's Avatar
    Join Date
    Jan 2014
    Posts
    17
    Character
    Cichard Smith
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Hanabira View Post
    No one here has ever had to wait an additional 10-15+ mins because someone keeps spam withdrawing at 23/24? this happens ALL that time, theres no way you cant say it doesnt interfere with queues.
    but how do you know its EXTRA 10-15min. what if that guy never queued at all.... you would still BE WAITING those 10-15 min looking for a tank or the last spot that wants to do a full run. there is a GAP in time between the person withdrawing and them requeueing if there was someone else to fill that spot it would fill it in that time frame. So NO you are not waiting 10 or 15min more.
    (0)

  5. #135
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Cichard View Post
    Ok it may annoy them... but it doesnt hurt their queue time in any way.

    Again, you are flat out wrong. It can and does hurt people's queue times. While that abusing tank is messing with Party A, a non-abusive tank comes on and gets put in Party B because the abusing tank happened to be in-between withdraws and the system thinks that Party A has been filled (it can't predict that the abusing tank is going to withdraw in a couple seconds).
    (6)

  6. #136
    Player
    Cichard's Avatar
    Join Date
    Jan 2014
    Posts
    17
    Character
    Cichard Smith
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kaedan View Post
    Again, you are flat out wrong. It can and does hurt people's queue times. While that abusing tank is messing with Party A, a non-abusive tank comes on and gets put in Party B because the abusing tank happened to be in-between withdraws and the system thinks that Party A has been filled (it can't predict that the abusing tank is going to withdraw in a couple seconds).
    then again if there are that many people that a nano second of being with a queue pop another group fills i'm sure you will get a tank the next queue pop. I'm sorry but you are blowing this out of proportions for no reason. it doesnt increase your wait time it only seems like it is because you are now getting queue pops...... really... its not a big deal..
    (0)

  7. #137
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Kaedan View Post
    Again, you are flat out wrong. It can and does hurt people's queue times. While that abusing tank is messing with Party A, a non-abusive tank comes on and gets put in Party B because the abusing tank happened to be in-between withdraws and the system thinks that Party A has been filled (it can't predict that the abusing tank is going to withdraw in a couple seconds).
    And how do you know this happens? What proof do you have? Its possible I'm sure, but I'm 100% positive this isn't the case 100% (or even half of the time...) of the time when there is perpetual withdrawals.
    (0)
    Last edited by Amyas; 01-15-2014 at 01:22 AM.

  8. #138
    Player
    Cichard's Avatar
    Join Date
    Jan 2014
    Posts
    17
    Character
    Cichard Smith
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Amyas View Post
    And how do you know this happens? What proof do you have?
    exactly they are like BUT BUT BUT IF IF IF, That stuff doesnt happen and all of this isnt a big deal... in the grand scheme of things dungeon queues for CT are short. I think the longest as a dps ive ever waited has been 15min. most the time i just do a premade 8man and get instantly.
    (1)

  9. #139
    Player
    Kazamoto's Avatar
    Join Date
    Aug 2013
    Posts
    294
    Character
    Kazamoto Futatabi
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    One thing no one has noticed. Is the two strongest supporters of DF-Ditching.

    Are both Lalafel.

    Both on Midgardsormer.

    And both in the Veritas Obscura Free company.

    Cichard <-Link

    And

    Mailstrum <- Link

    So, at best, Cichard called in a FC mate to support his argument. At worst, he is using an alt character to support his own argument because no one else would.

    Just because something works withing the game mechanics, does not mean it is working as intended.
    (8)

  10. #140
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    no youre wrong, it was an extra 10-15 minutes because i had to keep clicking "enter" over and over and over until that person found his in-progress dungeon and then the queue finally gives us a person with a soul. And if i dont keep clicking enter when it pops, then IM the one that gets booted out of the queue and have to wait all over again.

    And with the way the CT DF works, even with a premade party, you have to deal with 16 other people, and its very common that someone is spamming withdraw, especially at the end of the week
    (5)

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