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  1. #1
    Player
    BoomerOU's Avatar
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    Aug 2013
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    239
    Character
    Vaera Ty'rin
    World
    Mateus
    Main Class
    Lancer Lv 62
    It's a necessary evil to provide the flexibility needed for the system. I've sat through the chain withdraws too, but adding a ban or excessive cooldown is going to just punish generally honest players when extraordinary circumstances arise. IMO at least.
    (1)

  2. #2
    Player Nica's Avatar
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    Sep 2013
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    123
    Character
    Nica Valca
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by BoomerOU View Post
    It's a necessary evil to provide the flexibility needed for the system. I've sat through the chain withdraws too, but adding a ban or excessive cooldown is going to just punish generally honest players when extraordinary circumstances arise. IMO at least.

    pray tell, what extraordinary circumstances is going to force someone to be a DB and withdraw 20,times a minute again?
    (5)

  3. #3
    Player
    Kaedan's Avatar
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    Mar 2011
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    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Hmm, didn't quite expect 11 pages so soon.

    I will have to agree with some that separating the queues would also be a viable solution. However, it's not a perfect one. There are certainly times where you'd want to search both for a fresh dungeon or in-progress one... either because you don't care or because you'd like to help out others who had a person drop, but wouldn't want to wait for that scenario only.


    Quote Originally Posted by BoomerOU View Post
    It's a necessary evil to provide the flexibility needed for the system. I've sat through the chain withdraws too, but adding a ban or excessive cooldown is going to just punish generally honest players when extraordinary circumstances arise. IMO at least.
    There exists no "extraordinary circumstance" in which my solution would punish honest players. You have to be quite deliberate to be punished by the system I suggest.


    Quote Originally Posted by Tiraelina View Post
    There simply needs to be a several minute restriction on requeueing if its declined or times out. No need to complicate it. It's only going to effect players constantly queue dodging.
    This, on the other hand, is an example of a poor solution that would punish honest players who happen to be in combat or some other situation where their timer may run out accidentally.
    (2)
    Last edited by Kaedan; 01-15-2014 at 12:57 AM.

  4. #4
    Player
    Cichard's Avatar
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    Jan 2014
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    17
    Character
    Cichard Smith
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kaedan View Post

    I will have to agree with some that separating the queues would also be a viable solution. However, it's not a perfect one. There are certainly times where you'd want to search both for a fresh dungeon or in-progress one... either because you don't care or because you'd like to help out others who had a person drop, but wouldn't want to wait for that scenario only.




    There exists no "extraordinary circumstance" in which my solution would punish honest players. You have to be quite deliberate to be punished by the system I suggest.
    why is it less "honest" to use the two options together. How does "Inprogress dungeon" + "withdraw button" = "not honest" I dont understand that. I'm queueing looking for an inprogress dungoen god forbid i keep waiting for an inprogress dungeon. Im not hurting anyone else. I'm trying to help my self as well as filling a missing role in someone elses group. I'm not being dishonest.
    (0)

  5. #5
    Player
    Kaedan's Avatar
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    Mar 2011
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    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Cichard View Post
    why is it less "honest" to use the two options together. How does "Inprogress dungeon" + "withdraw button" = "not honest" I dont understand that. I'm queueing looking for an inprogress dungoen god forbid i keep waiting for an inprogress dungeon. Im not hurting anyone else. I'm trying to help my self as well as filling a missing role in someone elses group. I'm not being dishonest.

    I don't think you understand what's being talked about. You're getting two completely different ideas mixed up and confused.

    As for constantly withdrawing from queue until you get one in-progress... that is most certainly hurting other players.
    (5)
    Last edited by Kaedan; 01-15-2014 at 01:01 AM.

  6. #6
    Player
    Cichard's Avatar
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    Jan 2014
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    17
    Character
    Cichard Smith
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kaedan View Post
    I don't think you understand what's being talked about. You're getting two completely different ideas mixed up and confused.
    As for constantly withdrawing from queue until you get one in-progress... that is most certainly hurting other players.
    well you said locking out players that are doing this would also hurt "honest players" i dont understand how i'm dishonest because i'm using 2 features as intended.

    it does not hurt other players. It does not INFLATE the time they have to wait in any way. If they have a guy withdraw from queue for 30min they would of still had to wait 30min for a different tank to queue other wise they would of gotten a tank inbetween the time the tank that is withdrawing and the time it took the tank that withdrew to requeue. Its not hurting anyone you only THINK it is.
    (0)
    Last edited by Cichard; 01-15-2014 at 01:03 AM.

  7. #7
    Player
    Kaedan's Avatar
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    Mar 2011
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    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Cichard View Post
    well you said locking out players that are doing this would also hurt "honest players" i dont understand how i'm dishonest because i'm using 2 features as intended.

    Huh? No, I said that giving someone an automatic several minute lockout just for pressing the withdraw button once or having the timer run out would be punishing honest players. My solution only punishes those who are deliberately abusing the system.
    (3)

  8. #8
    Player
    Cichard's Avatar
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    Jan 2014
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    17
    Character
    Cichard Smith
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kaedan View Post
    Huh? No, I said that giving someone an automatic several minute lockout just for pressing the withdraw button once or having the timer run out would be punishing honest players. My solution only punishes those who are deliberately abusing the system.
    but its not abusing the system to look for an inprogress dungeon and dropping from queue till you find one. its intended. so its not making me dishonest by doing this. queueing for the sake of just queueing and dropping with no intention of doing a dungeon would be dishonest and trollish. but looking specificlly for an inprogess dungeon is not abusing the system... its using the system as intended.
    (0)

  9. #9
    Player
    Kaedan's Avatar
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    Mar 2011
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    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Cichard View Post

    it does not hurt other players. It does not INFLATE the time they have to wait in any way. If they have a guy withdraw from queue for 30min they would of still had to wait 30min for a different tank to queue other wise they would of gotten a tank inbetween the time the tank that is withdrawing and the time it took the tank that withdrew to requeue. Its not hurting anyone you only THINK it is.
    o.O

    Very, very incorrect. You realize that there are many hundreds if not thousands of players in a single DF server group that are all using it at the same time, right? As many others have stated in this thread, this abuse of the system by inconsiderate tanks can actually significantly increase the wait time due to the group being leapfrogged. Just a single example of this (there are more) is that the abusing tank takes up the tank slot. But in the time that he is wasting before pressing the withdraw button or letting the timer run out, another tank becomes available. But because of the abusing tank, the system thinks that their group is filled and puts the non-abusing tank that just came on in the next party.
    (8)

  10. #10
    Player
    Ri_ri's Avatar
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    Sep 2013
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    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Cichard View Post
    Im not hurting anyone else.
    The thing, Cichard, is that some says that it messes up with the queues.

    In my experiences solo queueing as black mage, it changes nothing. I've never waited more because people were withdrawing.
    Banning them won't make your 1h queues turn in 30m queues... hell, it'll probably be even worse since now there's less people in the system.

    Quote Originally Posted by Hanabira View Post
    I love how people are saying that its intended that "join in progress" should ONLY allow you to join dungeons in progress. But here is a good question, if everyone could join an in-progress dungeon and not also be in the queue to start from the beginning, then who is going to start fresh dungeons?
    People who needs loot from the Bone Dragon. People Spiritbonding. Pre-mades. People who are bored and wants to play an instance.
    (0)