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  1. #71
    Player
    KrenianKandos's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    336
    Character
    Krenian Kandos
    World
    Sargatanas
    Main Class
    Bard Lv 90
    Quote Originally Posted by MikoteAstra View Post
    I agree with you!

    But i do wonder if this 30min penalty will be enough! We have it now for leaving a dn in progress, yet in CT once people get the loot they wanted they are simply gone!

    Im for harder penaltys so that people once and for all get it! Maybe 12h penalty !
    Why would it be a different penalty than the one on when you leave an instance? It's one in the same as if you do leave an instance first, you're inconveniencing the group and leaving them dry. Also, the queue still will give you other people. No, a 30 minute penalty, I think, is enough. Besides, if someone wants to do it, they'll still do it, 12 hour penalty or not. 12 hours is a bit excessive. You pretty much remove that person's ability to do anything in the game which is wrong for something that at most can cause about an hour of problems for a DD.

    30 minutes is more than enough
    (2)

  2. #72
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Mailstrum View Post
    people like you i swear Ban ban ban for using a feature in the game the way its intended.
    That's how many of us goes.

    Speed running AK? Ban!
    Enraging ADS? Ban!
    Lockings mobs out of the boss room? Ban!

    Don't bother making the game better, just ban everyone. It solves everything.
    (1)

  3. #73
    Player
    KrenianKandos's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    336
    Character
    Krenian Kandos
    World
    Sargatanas
    Main Class
    Bard Lv 90
    Quote Originally Posted by Aegis View Post
    That checkbox is there to say 'I am open to doing in progress runs also' There is no option to do them only.

    Would you apply the same logic to a premade kicking a PUG tank when tank gear drops? The kick feature is in game and people are using it to benefit themselves. The difference is, we can report them, we cannot report the anonymous tank that drops and inconveniences others.
    No, and that's why I also added in one of my post that this needs to be reviewed so you're taking my quote out of context in this case.

    I stated that right now, the "Join in Progress" is not ideal because of the fact that people abuse it. But I don't think it's the player's fault for abusing it: the onus falls on both parties. S-E needs to implement something to counter this and that's why I said maybe add a queue for the JoP checkbox and have those people together. It would help them out and just add them in a queue that can ONLY do that and not join a run that starts.

    It's not ideal but I do agree that it's not working properly because this was intended to let them help out others that have a tank disappear on them and don't want to restart the duty.
    (0)

  4. #74
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    So this dude is saying that you can't have like 5 instant que ups and withdraws where only one of those five you actually get to see the damn window isn't pissing off the rest of the people waiting? To me the in progress isn't just for that but as a well I would like whatever gives me a shorter que time. There probably should be some kind of a cool down for people who abuse it. How you tell I'm not sure. I have missed ques do to being distracted or my child thinking it's funny to hit the withdraw or to just not hit it for me at all. Or hey I've been waiting for a while but I gotta go pee so of course it goes off. That probably shouldn't be punished as harshly.

    Back to the instant withdraw after being qued bit I've had the wonderful message twenty time within seconds while zoning. I doubt this is the same person withdrawing or the same people getting screwed. I hope SE addresses this in the next letter.
    (4)

  5. #75
    Player
    Kiroh's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    I actually don't really care if people choose to use it this way, it honestly doesn't affect me in any way that muting either the sound effects or the game doesn't solve.

    It's more annoying to me when people let the timer run out to be honest.
    (0)

  6. #76
    Player
    Daenerys_Sedai's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    409
    Character
    Daenerys Sedai
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    The "in-progress" option, I think, had the intent of: "well, there aren't any new groups forming, but we have this group already in dungeon, if you don't mind joining them and losing out on the earlier bosses." However, that's pure speculation.

    Anywho, whatever the intent, the option is being abused--especially in CT. CT queue boss Phase 2 is really annoying (Phase 1 being forming the party). I think bans of days are a bit excessive though. I want to echo again what someone once suggested-- if you withdraw, you receive a 30s penalty before you can queue again. If you're crafting or finishing a FATE, no biggie. However, if you withdraw again, within say a 1 min period, you receive a 1 min penalty, etc. Long enough to deter constant abuse but short enough not to completely inconvenience someone who may have other motives.
    (5)
    Server: Sargatanas || Main Job: Scholar || Chocobo: Bonchon

  7. #77
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Ri_ri View Post
    3 days ban for checking the "Join in progress" box, and wanting to actually join a group in progress?
    Are you for real?
    It hinders people trying to get into content (thus proving it's a bad design) simply because someone wants to hop into a raid, get gear and get out of said raid if it drops and they get or it doesn't drop.

    Is that honestly the point? They don't want to "simply join a group in progress", they want to join in only at specific points that benefits them the most and live right after. 3 day is pretty strict, but they should put at last a 5 minute cool down on people "fishing" which will let people who queue normally more likely to get in. They're starting to do this on primals now when there's NO reason beyond queue times to join a primal fight in progress as people dropping out are for a reason,
    (3)
    Last edited by Tupsi; 01-14-2014 at 11:49 PM.

  8. #78
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Wow, some people actually withdraw on purpose waiting for in progress.
    Alright i can imagine that.. but thinking that this is the way they meant for it to work when they implemented it, seriously? I have no doubt that if they notice people are actually doing this, they'll fix it somehow(sooner or later).
    Also as little or big of an inconvenience to anyone as it might be, who are you to cause it?
    What if everyone did it, because if its designed for one to do it its designed so that it's accounting for everyone else to do it as well.
    No surprise but some people clearly think they're entitled to more than others.
    (2)

  9. #79
    Player
    ShadowDan's Avatar
    Join Date
    Nov 2013
    Location
    Ul'dah
    Posts
    275
    Character
    Kirina Falkov
    World
    Malboro
    Main Class
    Thaumaturge Lv 100
    Tanks and healers who withdraw more than once, hoping to get an in progress run, should be hit with the 30 minute DF lock out.

    Period.

    I spent over 90 minutes in the queue for CT on sunday. I got my first party after 40 minutes (which i'm used to by now) but it took another 50 minutes to actually get 24 people to accept. That's enough to make a person quit playing, at least for a few days. If my FC isn't available to run with me and I don't see anything in the PF, i'm not gonna do instances anymore.
    (7)

  10. #80
    Player
    Jilse's Avatar
    Join Date
    May 2012
    Posts
    117
    Character
    Jilse Wynden
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Mailstrum View Post
    there is queue already in progress for a reason.... Why ban someone for using the feature?? Say i only have 30min before i have to get off. Typically i can find an already in progress 2/4 with in 5min of queueing which typically takes about 15min to finish from that point. Woot just saved me some time got to fight the bosses that drop the pieces i need and i helped another group out by filling a role they where missing!!! really ban or punish someone for using a filter and helping other parties out?

    Can we at least ban them for spamming the feature? You know, if it is the same tank who does it 10+ times in a row, with 0 break, then do something. Because as a tank, you should know that if you decline and re-enter q, you are most likely going to get that same fresh group.
    (4)

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