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  1. #1
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Mailstrum View Post
    you can still do those things.... like i said before to someone else. Feel free to have the "need" to click the commence button the SECOND it pops or be smart and wait 10 seconds before you click. anyone withdrawing is gonna do it instantly... so you can still go on about your way till you see the queue pop stick..
    So I wait 20 seconds, switch from BTN, lose all my GP then tank drops? Back to BTN, back to 0 GP.
    (11)

  2. #2
    Player

    Join Date
    Aug 2013
    Posts
    266
    Quote Originally Posted by Aegis View Post
    So I wait 20 seconds, switch from BTN, lose all my GP then tank drops? Back to BTN, back to 0 GP.
    thats just the thing.... the tank isnt gonna wait 20second before he drops.. he is gonna drop the INSTANT the queu pops and its not an inprogress dungeon.
    (0)

  3. #3
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Mailstrum View Post
    how does it extend your time??? give proof because ive explained to you how it doesnt...
    2 groups of 23 people are queuing, waiting for one tank. Tank pops, instance is reserved, everyone accepts, tank drops. In the meantime a second tank queues, joins the second alliance, they go in, leapfrogging the first alliance.


    Quote Originally Posted by Mailstrum View Post
    thats just the thing.... the tank isnt gonna wait 20second before he drops.. he is gonna drop the INSTANT the queu pops and its not an inprogress dungeon.
    Except they don't.

    Quote Originally Posted by Mailstrum View Post
    I understand how you feel like it hinders your play but I promise you that your wait time is not inflated because of someone withdrawing.
    You're wrong. You refuse to see it because you don't want to see yourself as someone who jerks others around, but that's exactly what you're doing. Not only does it increase the chance that people will have to wait longer, it affects what they can do while they are waiting and not only that, it's just plain annoying to have it pop every 30 seconds and drop anywhere between 5-40 seconds later.
    (12)
    Last edited by Aegis; 01-14-2014 at 10:43 PM.

  4. #4
    Player

    Join Date
    Aug 2013
    Posts
    266
    Quote Originally Posted by Aegis View Post
    2 groups of 23 people are queuing, waiting for one tank. Tank pops, instance is reserved, everyone accepts, tank drops. In the meantime a second tank queues, joins the second alliance, they go in, leapfrogging the first alliance.




    Except they don't.
    except they do... the whole point of looking for inprogress is to save time... a tank waiting 20seconds then dropping isnt saving time. and defeats teh whole purpose of doing an inprogress run.
    (0)

  5. #5
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Mailstrum View Post
    except they do... the whole point of looking for inprogress is to save time... a tank waiting 20seconds then dropping isnt saving time. and defeats teh whole purpose of doing an inprogress run.
    But I can tell you from first hand experience, this is what many do. Perhaps they went for a drink, perhaps they were browsing netflix they and you are still jerking around 23 other people.
    (7)

  6. #6
    Player
    Zakalwe's Avatar
    Join Date
    Aug 2013
    Posts
    431
    Character
    Lapsed Pacifist
    World
    Adamantoise
    Main Class
    Botanist Lv 51
    Quote Originally Posted by Mailstrum View Post
    except they do... the whole point of looking for inprogress is to save time... a tank waiting 20seconds then dropping isnt saving time. and defeats teh whole purpose of doing an inprogress run.
    Except that it obviously isn't. The purpose of having the in progress tic box is for those players who are not only looking to do a full run but who are also willing to help out a group in trouble. You would be right if the tic box only sent you to an in progress run.

    But in my view there is a more fundamental issue. So the poster defending repeated withdraws because he only needs loot boxes 3 and 4 and therefore only wants to run the last half of the dungeon is like defending tanks who only need loot boxes 1 or 2 so drop right after.

    I mean, same thing, right? He is opening up a slot after all for a tank only looking for 3 or 4. Sure it might inconvenience others committed to the whole run, but who's to say they wouldn't still be waiting anyway if the first-half tank hadn't been there. I know, maybe we should have a first-half-of-the-run only tic box...
    (5)
    Last edited by Zakalwe; 01-15-2014 at 06:03 AM.
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  7. #7
    Player
    Lukahn's Avatar
    Join Date
    Nov 2013
    Posts
    95
    Character
    Lukahn Gatea
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Zakalwe View Post
    So the poster defending repeated withdraws because he only needs loot boxes 3 and 4 so only wants to run the last half of the dungeon is like defending tanks who only need loot boxes 1 or 2 so drop right after.

    I mean, same thing, right? He is opening up a slot after all for a tank only looking for 3 or 4. Sure it might inconvenience others committed to the whole run, but who's to say they wouldn't still be waiting anyway if the first-half tank hadn't been there.
    This. That's why you cant just select a dungeon and pick which bosses you want to fight. Some of these guys actually think that dungeon runs should be handed to them on a silver platter.
    (9)