Page 24 of 29 FirstFirst ... 14 22 23 24 25 26 ... LastLast
Results 231 to 240 of 348

Hybrid View

  1. #1
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    Yes please ignore the people from the same FC who have people that look exactly the same normally are the same job/class and also dress the same. They're either multiboxing or two people with an alt. only other thing I can think of is friends or family that want to add the creepyness factor to their gaming.
    Back on topic going to that guy's screen shot. I have had my screen look just like that and not have the window pop up once so how am I supposed to click this button if the silly thing doesn't pop up in the first place? To those who say if the timer is up post 10-15 seconds it's totally means you're getting in is a bunch of crap. I've had the waiting on that last person and have the timer run out do to whatever in between the multiple the person withdrew so fast the commence window didn't even pop up crap that it starts to become annoying. Heck I've had to wait a bit in a full premade group just for the commence window to pop.
    (1)

  2. #2
    Player
    Kaedan94's Avatar
    Join Date
    Jun 2013
    Posts
    481
    Character
    Kinako Kuromitsu
    World
    Tonberry
    Main Class
    Fisher Lv 70
    I'm not sure I understand what you're talking about. Are you saying that people are accepting and then withdrawing so fast that you can't click the commence button? Because yeah, that happens. And it's getting really out of hand... >.<
    (0)

  3. #3
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Kaedan94 View Post
    I'm not sure I understand what you're talking about. Are you saying that people are accepting and then withdrawing so fast that you can't click the commence button? Because yeah, that happens. And it's getting really out of hand... >.<
    That is exactly what I was saying mostly happens during dfing for CT but have had it happen for other places as well.
    (3)

  4. #4
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,274
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    If you dc, you get the 30 minute lockout too. I know this because I DC'd in the wolves den and couldn't log back in in time and suffered a 30 minute DF cue penality.

    And tanks and healers already DC/abandon at the very beginning of runs...so your point?

    I cue almost everyday as a healer/tank 'join party in progress' and get 0/4 as my party and end up at the very beginning of the duty...not a single mob pulled. So your point? People already do this when they use Dungeon Roulette...but at least they are penalized for their behavior.
    (2)

  5. #5
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kinseykinz View Post
    If you dc, you get the 30 minute lockout too. I know this because I DC'd in the wolves den and couldn't log back in in time and suffered a 30 minute DF cue penality.

    And tanks and healers already DC/abandon at the very beginning of runs...so your point?

    I cue almost everyday as a healer/tank 'join party in progress' and get 0/4 as my party and end up at the very beginning of the duty...not a single mob pulled. So your point? People already do this when they use Dungeon Roulette...but at least they are penalized for their behavior.
    No you don't I have dc for 5 min because my internet went out, came back and no timer, because I got vote kicked from the group when i was dced so no lockout.
    (0)

  6. #6
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,274
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Zumi View Post
    No you don't I have dc for 5 min because my internet went out, came back and no timer, because I got vote kicked from the group when i was dced so no lockout.
    Yeah, but if they DID NOT vote kick you, you'd be locked out. So again....DC away. So you got back in because people kicked you NOT because the game actually let you. If you would have re-logged within 5-10 minutes, you'd also still be stuck in that dungeon. (because the game allows a dc'd player to log back into their duty as long as they haven't been kicked/timed out/duty complete)

    But the only way to be sure your 'DC plan' will always work, is to stay logged out for 10 minutes. So still enough of a pain that many will not abuse it. At least, not as many who spam hoping for 2/3 completions now. So you'd sooner or later just say screw it, I'll do the bloody run.

    So again, the party has an option:
    1. Vote Kick the 'Dc'd' player to get a rep. (that player does not get a penalty but I believe we each can only vote kick someone every couple hours...if you are the 2nd+ tank to join, guess what, you're stuck with us until you clear/quit/rage/AFK/DC....and then wait 10 minutes until autokick)
    2. Soldier on and see if they come back (contrary to popular belief, you CAN keep going through a dungeon without a tank esp if just killing trash)
    3. Let your 10 minute timer wear out and it auto-kicks you from dungeon. (you officially 'abandoned' your duty and got stuck with 30 min penalty)
    4. Wait on you. See if you come back. Believe it or not, some people are nice in this game, and believe that people honestly DC and honestly come back.
    (6)
    Last edited by Kinseykinz; 01-17-2014 at 04:30 PM.

  7. #7
    Player
    Awake's Avatar
    Join Date
    Aug 2013
    Posts
    109
    Character
    Awake Dusklight
    World
    Odin
    Main Class
    Marauder Lv 50
    It was funny yday for the first time i had some tank withdraw more than 20times in a 3min time window (not exagerating at all)
    (0)

  8. #8
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Either seperating the queues or not showing in progress status.

    TBH, I'd be in favour of either.

    Seperating the queues won't cause the fresh queues to be longer because it's a natural balancing act: Fewer fresh runs because tanks are in 'In Progress' queue = fewer runs for people to join in progress = In progress queues take longer = Tanks less willing to rage quit because In progress queues take a long time.

    If the 'In progress queue isn't as attractive to tanks because the queue is so long, more will join fresh parties.

    And as for not showing the 'In progress' status of a queue... I don't really see any possible downsides.
    (0)

  9. #9
    Player
    synaesthetic's Avatar
    Join Date
    Sep 2013
    Posts
    196
    Character
    Aeriyn Ashley
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Aegis View Post
    And as for not showing the 'In progress' status of a queue... I don't really see any possible downsides.
    There are no downsides. Every game I've ever played with an instance matching system did this. You could flag yourself as "able to join an in-progress dungeon," but it would never tell you if it was new or half-completed. You wouldn't find that out until you got in.

    Splitting the queues apart completely? No. That just encourages toxic, greed-driven behavior. These people aren't queue fishing to help people finish runs. They just want an easy 50 myth tomes or to snipe that last boss's drop.
    (5)

  10. #10
    Player

    Join Date
    Jan 2012
    Posts
    518
    Quote Originally Posted by synaesthetic View Post
    That just encourages toxic, greed-driven behavior.
    Seems to me this doesn't need any more encouragement, SE already did that with asinine gear acquisition requirements and dungeon entry mechanics.

    In this case it's the back-loading of rewards on the last boss that's crass, they obviously should be spread over the entire dungeon .. except doing that kills pretty much any incentive to join 'in progress' groups, which is presumably why SE end-loaded on the last boss .. which causes the toxic behaviour we have now.

    It's an un-squareable circle, fix one thing, break another. Ultimately it's due to SE making gear acquisition such a painfully, drawn-out and tedious process that it encourages people to find the path of least resistance and be jerks to everyone else in the process.
    (0)
    Last edited by KraggyKor; 01-17-2014 at 11:19 PM.

Page 24 of 29 FirstFirst ... 14 22 23 24 25 26 ... LastLast