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  1. #1
    Player
    Kaedan94's Avatar
    Join Date
    Jun 2013
    Posts
    481
    Character
    Kinako Kuromitsu
    World
    Tonberry
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Tridus1x View Post
    They need to separate the in progress queue in order to fix the problem. Any other suggestion is ignorant and childish and spawned out of pure entitlement. That 3 day ban? Ha! What a joke. The emotions of a child crying when they don't get their way.

    News flash- That 3 day ban means that nobody gets the tank that wanted to queue, so you are hurting other players experience in order to cater to your own. Pathetic OP.
    Congratulations on your inability to read.

    If you had actually read, you would know that I have no problem with having a separate "Join In-Progress Dungeon Only" option, but we also need to keep the current system for those that both are willing to start a new dungeon or help others who have been abandoned, whichever comes first.

    And for that purpose, I have suggested the 30 minute deserter penalty if you press the withdraw button three times consecutively or let the timer run three times consecutively. The suggestion for ban is only for REPEAT OFFENDERS who receive the deserter penalty on three separate occasions.
    (3)

  2. #2
    Player
    Kaedan94's Avatar
    Join Date
    Jun 2013
    Posts
    481
    Character
    Kinako Kuromitsu
    World
    Tonberry
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Tridus1x View Post
    *removed childish insults*

    Also for the second time, only separation of queue's for this system would be acceptable. Adding a separate queue along with what we currently have will spread things out far too much, thus making queue times longer. Oh wait you haven't thought that far ahead it seems.

    So when you don't comprehend what you read and can't understand a conversation, you just mimic and then repeat what you said previously and then insult the other poster because you think it somehow makes you correct?

    In any case, I'll try to explain in simple terms so you can understand:

    The suggestion is to give a Deserter Penalty (that is the 30 minute lockout in which you can't join the Duty Finder queue) to people who withdraw from queues or let the timer run out three times consecutively. I only suggested the ban for repeat offenders (and it's a separate issue from the deserter penalty), because that's what MMO companies do to people who repeatedly break rules and abuse other players... they ban them. If you're insulting me and the suggestion because you're afraid of being banned because you abuse others by constantly withdrawing, that's just sad and only proves that a ban would be an effective disincentive.

    And once again, I already explained why separating the queues completely isn't an acceptable solution. Certainly they should have a separate "In-Progress Only" option, but they need the current one as well. And no, you are wrong about it negatively affecting queue times. All it would do is eliminate the people who are already wasting other people's time by constantly Withdrawing from queue until they get an In-Progress one. So it wouldn't increase queue times at all, it would actually shorten them because all that time wasted accepting and withdrawing over and over again wouldn't happen. And losing those people from the "regular" queue wouldn't matter because they never join anyway. Might want to be careful about accusing others of not thinking things through... makes for quite amusing irony.
    (1)
    Last edited by Kaedan94; 01-16-2014 at 10:56 AM.

  3. #3
    Player
    blowfin's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Blowfin Jr
    World
    Tonberry
    Main Class
    Archer Lv 50
    Are people really that bad at this game that they need to skip bosses for easier tomes? It's so incredibly lazy, and not particularly effective.

    It's faster to just run roulette and smash something like Haukke Manor (which seems to come up a lot), rather than spamming the DF for however long until you get what you want, and screw everyone else over.
    (3)

  4. #4
    Player
    wildgalax's Avatar
    Join Date
    Oct 2013
    Posts
    154
    Character
    Wild Galax
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by blowfin View Post
    Are people really that bad at this game that they need to skip bosses for easier tomes? It's so incredibly lazy, and not particularly effective.

    It's faster to just run roulette and smash something like Haukke Manor (which seems to come up a lot), rather than spamming the DF for however long until you get what you want, and screw everyone else over.
    i wouldnt say ineffective, i made a lot of gil before prior to 2.1 that way, and have helped a tonne of players who were stuck. Right now i really got no reason to run any dungeons, so time to time i check out the in progress and help a group out waiting for a healer.
    (0)

  5. #5
    Player
    juniglee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    804
    Character
    Delenia Forcentis
    World
    Tonberry
    Main Class
    Marauder Lv 70
    Quote Originally Posted by blowfin View Post
    Are people really that bad at this game that they need to skip bosses for easier tomes? It's so incredibly lazy, and not particularly effective.

    It's faster to just run roulette and smash something like Haukke Manor (which seems to come up a lot), rather than spamming the DF for however long until you get what you want, and screw everyone else over.
    People simply choose the path of least resistance. Sniping dungeons for the last boss seems like the best way of dealing with potential fails in parties. For example, if you were sniping Copperbell HM, most people probably would not want to deal with teams that can't deal with the bombs in the first boss, so they'd rather take their chances, and try and find a party which has cleared the first 2 bosses, but somehow broke up before the third boss. Or it could be a premade party, for whatever reason, deciding to vote kick (against ToS) their pug tank, and bring in a friend who needs fast tomes.

    Quote Originally Posted by wildgalax View Post
    i wouldnt say ineffective, i made a lot of gil before prior to 2.1 that way, and have helped a tonne of players who were stuck. Right now i really got no reason to run any dungeons, so time to time i check out the in progress and help a group out waiting for a healer.
    Except if you are helping people without anything for your own personal gain, effectiveness is a moot point. These are people sniping bosses in dungeon, so that all they have to do is go up to the last boss, down it, get their tomes/weekly CT loot, and get out.
    (1)
    Last edited by juniglee; 01-15-2014 at 12:20 PM.

  6. #6
    Player
    blowfin's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Blowfin Jr
    World
    Tonberry
    Main Class
    Archer Lv 50
    Right now i really got no reason to run any dungeons, so time to time i check out the in progress and help a group out waiting for a healer.
    Yeah and that use case isn't malicious unless you're spamming withdraw to make sure you get an in progress dungeon. Are you doing that? Then it doesn't really fit into the category of "helping" so much.
    (2)

  7. #7
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    I get withdraws from all 3 roles when I queue for CT. I don't get what the deal is with hating on tanks in the OP.
    (2)

  8. #8
    Player
    Vanidin's Avatar
    Join Date
    Mar 2012
    Posts
    217
    Character
    Vanidin Pickles
    World
    Excalibur
    Main Class
    Gladiator Lv 67
    I've occasionally gotten the repeating queue popup due to players withdrawing quickly... but I've yet to see it take more than maybe a minute or so to finally enter, even if it takes 10-15 pops to get a full group. Are people actually being seriously inconvenienced by this, like taking 5 minutes or longer to enter? Hearing the chime get's annoying if it pops repeatedly yeah, but to be honest, there are plenty of other things I'd rather the dev's work on. I typically queue as healer so I usually switch to a different job to xp or something while waiting for a queue to pop, so maybe I'm just less sensitive to how long it takes?

    Personally I consider people using pvp gear to circumvent gear requirements and expecting to be carried to gear a bigger issue to be addressed. Can we get the item level requirement system to be a bit smarter?
    (2)

  9. #9
    Player
    blowfin's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Blowfin Jr
    World
    Tonberry
    Main Class
    Archer Lv 50
    Quote Originally Posted by Vanidin View Post
    I typically queue as healer so I usually switch to a different job to xp or something while waiting for a queue to pop, so maybe I'm just less sensitive to how long it takes?
    Yeah for DPS classes there's the very real chance of being shunted back to what seems like the start of the queue when the group fails to enter properly.
    (2)

  10. #10
    Player
    gadenp's Avatar
    Join Date
    Sep 2013
    Posts
    195
    Character
    Irisa Phoenix
    World
    Masamune
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by blowfin View Post
    Yeah for DPS classes there's the very real chance of being shunted back to what seems like the start of the queue when the group fails to enter properly.
    Especially when premade groups queue for their last or last few members. Then you are kicked off.
    (2)

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