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  1. #141
    Player
    Cichard's Avatar
    Join Date
    Jan 2014
    Posts
    17
    Character
    Cichard Smith
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kazamoto View Post
    One thing no one has noticed. Is the two strongest supporters of DF-Ditching.

    Are both Lalafel.

    Both on Midgardsormer.

    And both in the Veritas Obscura Free company.

    Cichard <-Link

    And

    Mailstrum <- Link

    So, at best, Cichard called in a FC mate to support his argument. At worst, he is using an alt character to support his own argument because no one else would.

    Just because something works withing the game mechanics, does not mean it is working as intended.

    yes i am an FC mate... but no he didnt call me in. I have my own opinon on the matter. and i am not the ONLY person supporting this...
    (1)

  2. #142
    Player
    Deroth's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Deroth Regnar
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Being a tank sitting next to a dps has permitted me to test the theory that the people in the group that had someone withdraw are put at the front of the line is incorrect.

    Easiest way to test this is using Main Scenario DR, have the dps queue then when they are placed in reservation there is always at least one tank still needed. At this point the tank queues getting placed into that same group. Someone then either withdraws or misses the queue. At this point the tank is immediately placed in another group but the dps has another 30-45 minute wait as they were sent to the back of the dps line.
    (8)

  3. #143
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Amyas View Post
    And how do you know this happens? What proof do you have? Its possible I'm sure, but I'm 100% positive this isn't the case 100% (or even half of the time...) of the time when there is perpetual withdrawals.
    *sigh* Do I really have to point this out to you?

    " It can and does hurt people's queue times."

    Nowhere did I ever write "This is the case 100% of the time". But it CAN and DOES negatively affect people's queue times quite often.
    (6)

  4. #144
    Player
    Errors's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    306
    Character
    Errors Phynrir
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Honestly, the solution is fairly simple.

    Just make a queue that is for people waiting for an in-progress run. The wait times will be longer but at least people wanting to do full runs can go on their business and people who want to do partial runs can go on their merry way. The waiting for in progress queue would probably be a much longer wait (since they are waiting for full parties to lose someone either by kick/dc/or other means). So, after about 15 min, a pop-up window should appear and ask the player if they'd like to form a new party or continue waiting for an opening.

    Now, a few changes. Don't show the progress in a dungeon. Why? Well, if you do, you'll still get the issue of people withdrawing. Just pull the player in. Once they are in they have a choice to withdraw...with the normal 30min duty finder penalty for being the first to withdraw.

    -=-=-=-=-=-

    Also random side note, holy crap to the people asking for bans. Prime example on why your community should never be listened to for any sort of development suggestions. Banning, seriously? What a horrible, horrible solution.
    (4)

  5. #145
    Player
    Cichard's Avatar
    Join Date
    Jan 2014
    Posts
    17
    Character
    Cichard Smith
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Hanabira View Post
    no youre wrong, it was an extra 10-15 minutes because i had to keep clicking "enter" over and over and over until that person found his in-progress dungeon and then the queue finally gives us a person with a soul. And if i dont keep clicking enter when it pops, then IM the one that gets booted out of the queue and have to wait all over again.

    And with the way the CT DF works, even with a premade party, you have to deal with 16 other people, and its very common that someone is spamming withdraw, especially at the end of the week
    first off you do not have to keep clicking it.... if someone with draws before the timer is up you dont need to click it.... you only need to click it before your timer is up. it if goes away before your timer is up it doesnt effect you. and it is not increasing your time....
    (0)

  6. #146
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Kazamoto View Post
    ITT lalafell conspiracy
    (5)

  7. #147
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Players that are arguing against it are the ones most likely taking advantage of the system. No sane player thinks having to press commence over and over and over again is working as intended.
    (9)

  8. #148
    Player
    Cichard's Avatar
    Join Date
    Jan 2014
    Posts
    17
    Character
    Cichard Smith
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Doo View Post
    Players that are arguing against it are the ones most likely taking advantage of the system. No sane player thinks having to press commence over and over and over again is working as intended.
    except you do not have to click it..... you can just wait till one actually sticks around and is counting down. If the queue pop is up for more then 10 seconds you can bet its gonna be a full run and only someone that is afk will cause it to fail. anyone looking for inprogress run will click withdraw the second it pops if its not an inprogress run.

    Quote Originally Posted by Kaedan View Post
    You might consider actually reading what people write before responding.

    I only suggested bans for REPEAT OFFENDERS. People who have received the suggested withdrawl penalty on three separate occasions. Just like with criminals on their third strike... you save the more severe penalties (bans) for the repeat offenders.
    but its not against the rules.... so there are NO offenders..... this is not an issue because in 2.2 you can queue full 24mans groups. So all you need to do is join a premade in the party finder and you are good to go. less QQ more Pew pew time to play the game im off work!
    Quote Originally Posted by Hanabira View Post
    Youre kidding right? When someone withdraws, it cancels the entire thing, and makes the enter dungeon button pop up again, you HAVE to click it because its asking you if you want to enter the dungeon again, as the person who posted the picture of the constant commences.. he had to click enter dungeon every single time for probably 20 minutes because of you probably

    No you dont...... you do not have to touch a thing... if someone withdraws from the queue the other 23 people dont have to do anything... it auto requeues you. When a dungeon pop with commence and withdraw pops up you do not have to click that right away... you can let it count down for like 10 seconds to see if anyone is gonna withdraw. what makes you think you have to click that crap every time it pops.... daft people are daft.
    (0)
    Last edited by Cichard; 01-15-2014 at 02:07 AM.

  9. #149
    Player
    Kazamoto's Avatar
    Join Date
    Aug 2013
    Posts
    294
    Character
    Kazamoto Futatabi
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    It is really much more simple than all this.

    People should be able to play how they like.

    Except, when the needs of the many, outweigh the needs of the few.

    When you inconvenience 23 people, because killing 2 more bosses is an inconvenience, you are in the wrong.

    From SE's point of view, they likely thought that 'join in progress' would be a nice way for players to help each other should someone DC or abandon duty.

    But I promise that SE cares more about the subscription fees of the 23 vs the fees of the 1.
    (8)

  10. #150
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Cichard View Post
    exactly they are like BUT BUT BUT IF IF IF, That stuff doesnt happen and all of this isnt a big deal... in the grand scheme of things dungeon queues for CT are short. I think the longest as a dps ive ever waited has been 15min. most the time i just do a premade 8man and get instantly.
    30 mins of constant DF popping and dropping on Sunday as Scholar.

    Believe it. That's almost as long as the raid itself.

    Quote Originally Posted by Cichard View Post
    except you do not have to click it..... you can just wait till one actually sticks around and is counting down. If the queue pop is up for more then 10 seconds you can bet its gonna be a full run and only someone that is afk will cause it to fail. anyone looking for inprogress run will click withdraw the second it pops if its not an inprogress run.
    lolno. They range from it dropping before it's even popped on my screen to the full 40 odd seconds. And always, it's back to the 23/24 waiting.
    (4)
    Last edited by Aegis; 01-15-2014 at 01:35 AM.

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