

why is it less "honest" to use the two options together. How does "Inprogress dungeon" + "withdraw button" = "not honest" I dont understand that. I'm queueing looking for an inprogress dungoen god forbid i keep waiting for an inprogress dungeon. Im not hurting anyone else. I'm trying to help my self as well as filling a missing role in someone elses group. I'm not being dishonest.
I don't think you understand what's being talked about. You're getting two completely different ideas mixed up and confused.
As for constantly withdrawing from queue until you get one in-progress... that is most certainly hurting other players.
Last edited by Kaedan; 01-15-2014 at 01:01 AM.
well you said locking out players that are doing this would also hurt "honest players" i dont understand how i'm dishonest because i'm using 2 features as intended.
it does not hurt other players. It does not INFLATE the time they have to wait in any way. If they have a guy withdraw from queue for 30min they would of still had to wait 30min for a different tank to queue other wise they would of gotten a tank inbetween the time the tank that is withdrawing and the time it took the tank that withdrew to requeue. Its not hurting anyone you only THINK it is.
Last edited by Cichard; 01-15-2014 at 01:03 AM.



The thing, Cichard, is that some says that it messes up with the queues.
In my experiences solo queueing as black mage, it changes nothing. I've never waited more because people were withdrawing.
Banning them won't make your 1h queues turn in 30m queues... hell, it'll probably be even worse since now there's less people in the system.
People who needs loot from the Bone Dragon. People Spiritbonding. Pre-mades. People who are bored and wants to play an instance.I love how people are saying that its intended that "join in progress" should ONLY allow you to join dungeons in progress. But here is a good question, if everyone could join an in-progress dungeon and not also be in the queue to start from the beginning, then who is going to start fresh dungeons?
It's not really a necessary evil. S.E needs to fix it asap. Withdraw syndrome makes everyone a sad panda. It's players taking advantage of the system to skip farming.



There simply needs to be a several minute restriction on requeueing if its declined or times out. No need to complicate it. It's only going to effect players constantly queue dodging.
Last edited by Tiraelina; 01-15-2014 at 01:02 AM.

I love how people are saying that its intended that "join in progress" should ONLY allow you to join dungeons in progress. But here is a good question, if everyone could join an in-progress dungeon and not also be in the queue to start from the beginning, then who is going to start fresh dungeons?
Might as well break CT into separate instances like primals instead of a raid. Problem solved.
This. That's the reason why the feature lets you to ALSO join parties in progress (and not only). So basically if a tank is withrawing because he doesn't join in-progress run, he does NOT use the feature as intended.I love how people are saying that its intended that "join in progress" should ONLY allow you to join dungeons in progress. But here is a good question, if everyone could join an in-progress dungeon and not also be in the queue to start from the beginning, then who is going to start fresh dungeons?
Is he allowed to do that? I guess yes, it's not against the rules and SE can't really verify the reason of the player withrawing.
Is it ethic? IMO not.
soo many crying in this thread. SE hasnt done anything about it cause they underestimated how sensitive everyone is. Dw they will fix this after next patch, till then deal with it.
while I share your pain, I think that it's SE's fault for not allowing an "ONLY party in progress feature". And also for this stupid DF that resets queue everytime 1/24 withraws, having 23 people wait because of 1.
Chould just leave the queue there and add a replacement who is waiting somewhere instead of resetting everything.
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