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Thread: Pharos Sirius

  1. #41
    Player
    Asdamine's Avatar
    Join Date
    Sep 2013
    Posts
    253
    Character
    Lea Sahaquiel
    World
    Coeurl
    Main Class
    Lancer Lv 50
    Just because the tank does not do his job, it does not mean you should not do yours. Half the fight's success comes from the team. If you do not do yours - wipe.
    (1)

  2. #42
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by jars View Post
    sergeants shouldn't live long enough to grab anyone. all you are doing is making it harder for the dps kill the privates, good job.
    In a perfect world you'd be right. Last time I looked, duty finder is far from that! The sergeants don't always get focus fired like they should sadly.

    Quote Originally Posted by Sebazy View Post
    if they don't, healer gets grabbed, group wipes and the healer unwittingly takes the blame anyway
    Quote Originally Posted by Sebazy View Post
    healer gets grabbed
    I couldn't care less if the privates die straight away or not, they are not the issue. Good job though!
    (0)
    Last edited by Sebazy; 01-19-2014 at 03:04 AM.
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  3. #43
    Player
    SulwynCaliope's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    430
    Character
    Sulwyn Caliope
    World
    Tonberry
    Main Class
    Scholar Lv 70
    I ran this again for the first time in like 2 weeks yesterday and had an absolute awesome JP tank. I knew the fight already since I've cleared it several times already but basically decided to follow his instructions for the fight. Using auto translate, he told us to park our asses in the center of the room and for me to succor/ sacred soil whenever siren decided to do her vanishing act (aka not reappear in center to aoe charm). I just healed us through her charge damage which wasn't much anyway and with Eos out and using fey illumination + rouse + whispering dawn + succor was a complete joke. I've tried dodging her charge attack before the way I would dodge ifrit HM and like someone said, it has such a large radius that it's almost pointless. Just stand in the middle and eat the damage and hope your tanks/ dps are getting to adds fast enough.
    (0)

  4. #44
    Player
    Squa's Avatar
    Join Date
    Nov 2013
    Posts
    199
    Character
    Square Pusher
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by SulwynCaliope View Post
    I ran this again for the first time in like 2 weeks yesterday and had an absolute awesome JP tank. I knew the fight already since I've cleared it several times already but basically decided to follow his instructions for the fight.
    This is a pretty fair strategy for the fight. The problem is, the way camera angels work in ths game, is very difficult to see where Siren reappears, if she is at the edge. Even if you zoom out full its easy to miss. So its best to just sit in mid and aoe heals.
    (1)

  5. #45
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by MrDiezel View Post
    Ah, youre absolutely right >.< ive actually never picked up on that. When I used it, it says Silence on all enemies hit, so I figured it was working. Thanks for that
    You could also stun it with Steel Peak. No Stance required
    (0)

  6. #46
    Player Versiroth's Avatar
    Join Date
    Sep 2013
    Posts
    608
    Character
    Kraiden Draxenian
    World
    Diabolos
    Main Class
    Marauder Lv 50
    I haven't healed this yet, but I've tanked it tons of times and I haven't failed at it in a while. Here are some general (mostly things to ask your tank to do) tips that should help.

    - First boss. Ask the tank to pick up at least one of the adds whenever possible. I normally just throw a tomahawk at one so the DPS can focus one at a time. When tons start spawning at the end, the tank should still try to get aggro on 1 or 2 if he can. If you have a BLM or SMN, ask them to AOE LB near the end when 4+ dogs spawn. Since I've been doing this, the DPS get three stacks way less than in my previous attempts.

    - Second boss. Designate a DPS if possible to destroy the speckled egg before it hatches each time and make sure they know that the priority is adds, then boss. Make sure the tank knows to run around the edge of the room when the boss flies to avoid the three AOEs.

    - Third boss. Easy, but you should still ask the tank to pick up the adds. If your DPS is high, it isn't as big of a deal, but if not, the adds will swarm the healer and potientially kill them before the boss dies.

    - Siren. As a healer, ask the tank to pick up the privates as both will normally always charge straight at you as the healer. Simply run behind the boss so the tank can Flash/Overpower them. I say this because you do not want the tank to tab around to tomahawk/lob. The tank needs to stay on the boss and be ready to stun all Lunatic voices. Make sure the DPS know that the priority is the sergeant (crawlers), then privates (walkers) and then the boss. If everyone is geared enough to not be one shot by the charge, just have everyone stack in the middle and AOE heal right after.

    This dungeon, especially Siren is a group effort. If crawlers are stun locking you or the tank, if the privates are constantly beating away at you, if no one stacks in the middle for charm, if the Lunatic voice is never stunned, etc, it will be a horrible time and as the healer, you'll be blamed even if you are using Ensuna/leeches and trying to keep everyone topped off. The best way to get through it in my experience is to make sure to communicate and let everyone know what the priorities are.
    (0)
    Last edited by Versiroth; 01-30-2014 at 11:59 PM.

  7. #47
    Player
    Nailkita's Avatar
    Join Date
    Aug 2013
    Posts
    154
    Character
    Nailik Kittykins
    World
    Coeurl
    Main Class
    Conjurer Lv 50
    Having tanked this now a few times I can confirm that spirits interrupts lunatic voice, and voice seems to be on a good timer to match it, I was able to interrupt them all with no problem.
    (1)

  8. #48
    Player
    MrDiezel's Avatar
    Join Date
    Dec 2013
    Posts
    194
    Character
    Diezel Lon'dik
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Versiroth View Post
    I haven't healed this yet, but I've tanked it tons of times and I haven't failed at it in a while. Here are some general (mostly things to ask your tank to do) tips that should help.

    - Siren. As a healer, ask the tank to pick up the privates as both will normally always charge straight at you as the healer.
    About this... I have tanked Pharos only a handful of times, and noticed the crawlers only go to Healer or Tank. I dont think they choose targets based on enmity? The standing zombies, yes. But I'm not sure about the crawling ones... can you pull aggro with these?
    (0)

  9. #49
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    This dungeon is a lot of fun. I hope they don't nerf it a lot.

    Healing is easy if your other party members do their job. Like silencing/stunning lunatic voice.
    But most people go in their either not knowing what to do, or are really undergeared.
    (0)

  10. #50
    Player Versiroth's Avatar
    Join Date
    Sep 2013
    Posts
    608
    Character
    Kraiden Draxenian
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by MrDiezel View Post
    About this... I have tanked Pharos only a handful of times, and noticed the crawlers only go to Healer or Tank. I dont think they choose targets based on enmity? The standing zombies, yes. But I'm not sure about the crawling ones... can you pull aggro with these?
    You can only gain aggro on the privates (walkers). The crawlers will normally go for the tank or healer and your DPS have to kill them ASAP as they stunlock you if they get close. The only thing you can control are the walkers and I always try to gain aggro on them because they will be beating on your healer while the DPS are busy with the crawlers otherwise.
    (0)

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