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  1. #1
    Player
    deezss's Avatar
    Join Date
    Sep 2013
    Posts
    33
    Character
    Burberry Lux
    World
    Leviathan
    Main Class
    Archer Lv 50

    Stop crying about PVP

    Edit: Mitski is right I believe, I believe his points are incredibly valid at this point....I think about Djlovedrop(double summoner comps), the jumping and his summoner crew...then I remember what a large part of the community is frustrated with!

    Quote Originally Posted by Mitski View Post
    It's nice to have a discussion about gear vs skill, but at the end of the day, that's not what most people are complaining about. People are unhappy about summoners and jumping. SE has confirmed that they are planning to adjust both in 2.15
    There is nothing inherently broken about the PVP system, generally the more coordinated teams and/or more skilled players will win at a much higher win percentage. The so called gear gap can be closed with crafted gear, ilvl 70 pieces are obtained relatively soon after. The learning curve is steep, there is huge rooms for improvement from learning your class and learning to play with your team mates and coordinating. In my opinion, skill differential is much larger then the gear differential in the context of your total average game played in PVP ( you aren't fighting rank 30's all the time, generally average gear level is below ilvl70 pvp gear)

    I would suggest (if you do enjoy PVP) to learn the basics and flow of how the game is in level 30-40 ques, and if you really are stressed about gear, to obtain wolf marks there as well for the first 1 or 2 large pieces.
    (0)
    Last edited by deezss; 01-15-2014 at 01:31 PM.