Will Disciple of War classes be further balanced? Dragoons for example are considered so bad that no one wants them in raid/progression groups, which kind of ruins the game for me.
Will Disciple of War classes be further balanced? Dragoons for example are considered so bad that no one wants them in raid/progression groups, which kind of ruins the game for me.


i see them in game on npcs, so why cant players use chat bubbles?
Last edited by astrobearthe2nd; 01-19-2014 at 12:21 AM.
Dragoon is pretty Squishy for the up close combat required. I tried "The Aurum Vale" twice, with one instance being abandoned after several failed attempts at Coincounter, and the other giving up after 3 failed attempts on the final boss. I'm currently leveling CNJ to 50, just to complete "The Aurum Vale" (pretty sad). I have a level 50 PLD, but I've yet to tank for an instance, because I don't feel I'm familiar enough with all the dungeons layout, and exactly what needs to be cleared, and what can be overlooked.
Has the development team thought about implementing farming, fishing, mining, crafting that is exclusive to Free Companies or in housing for Free Companies?
Last edited by JudgeAstraeus; 01-18-2014 at 07:34 AM.
Are there going to be any efforts to re-work abilities or animations at all to reflect their original or previous uses; and will the level cap be raised and more or new abilities and spells introduced?
Aside from hunting logs, to avoid as much monotony as possible but still add another fun way to get exp, seals, and tomes, have you thought about adding any other kind of quests, such as a daily mark or hunt that would be accepted from maybe a Grand Company, or something along those lines?
Last edited by JudgeAstraeus; 01-18-2014 at 04:48 AM.
Will it ever be possible for non-free company players to own a house, maybe a separate ward for that and be limited to a small size or something?



In the future, will the Healer and Caster gear continue to look the same (only differing in color) or will we be seeing differences in the aesthetics of the two kinds of gear?
Can you show some images of what future gear sets may look like?
Well... "Common" sense isn't all that common anymore, now is it?

Any idea when we could see name change items?
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